Statements (70)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:AVAudio_Node
|
gptkbp:api |
native API
|
gptkbp:designed_for |
real-time audio applications
|
gptkbp:developed_by |
gptkb:Microsoft
|
gptkbp:enhances |
game audio experience
|
gptkbp:features |
audio effects
|
https://www.w3.org/2000/01/rdf-schema#label |
XAudio 2.7
|
gptkbp:includes |
audio rendering capabilities
|
gptkbp:is_compatible_with |
gptkb:Windows_Vista
gptkb:Windows_8 gptkb:Windows_10 gptkb:Windows_7 |
gptkbp:platform |
gptkb:Windows
|
gptkbp:provides |
audio mixing
audio playback low-latency audio processing audio capture audio device enumeration audio format negotiation audio output management |
gptkbp:release_date |
gptkb:2010
|
gptkbp:successor |
XAudio 2.8
|
gptkbp:supports |
gptkb:Acoustic
hardware acceleration multiple audio formats audio streaming audio effects processing WASAPI multichannel audio audio format conversion audio playback control audio session management audio device management audio latency management environmental audio effects audio capture control audio stream synchronization 3 D audio low-level audio control audio channel mapping audio effect chaining audio mixing and effects audio sample rate conversion audio effect presets audio buffer management audio data processing audio device notifications audio effect customization audio effect processing in real-time audio effect processing on multiple channels audio effect processing on multiple devices audio effect processing with dynamic adjustment audio effect processing with high fidelity audio effect processing with high performance audio effect processing with low latency audio effect processing with low resource usage audio effect processing with maximum efficiency audio effect processing with minimal overhead audio effect processing with real-time feedback audio effect rendering audio endpoint management audio rendering on multiple threads audio effect processing with user-defined parameters audio effect processing with flexible configuration XAudio 2.5 |
gptkbp:used_by |
Windows games
|
gptkbp:used_in |
gptkb:video_games
|
gptkbp:written_in |
gptkb:C++
|
gptkbp:bfsParent |
gptkb:Microsoft_Direct_X_11
|
gptkbp:bfsLayer |
6
|