gptkbp:instance_of
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gptkb:book
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gptkbp:author
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gptkb:Samwise_Didier
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gptkbp:available_at
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gptkb:online_retailers
bookstores
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gptkbp:available_in
|
digital format
print format
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gptkbp:celebrates
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10th anniversary of World of Warcraft
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gptkbp:contains
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gptkb:digital_art
paintings
sketches
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gptkbp:editor
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gptkb:Michael_R._Mc_Carthy
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gptkbp:features
|
behind-the-scenes content
interviews with artists
|
gptkbp:focuses_on
|
artwork from World of Warcraft
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gptkbp:format
|
hardcover
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gptkbp:genre
|
gptkb:art
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gptkbp:highlights
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gptkb:game_mechanics
iconic characters
memorable locations
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gptkbp:illustrated_by
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gptkb:Various_Artists
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gptkbp:includes
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character designs
storyboards
concept art
environment art
|
gptkbp:influenced_by
|
gptkb:art
video game design
Blizzard Entertainment's art style
|
gptkbp:inspired
|
gptkb:cosplay
fan art
|
gptkbp:is_cited_in
|
art exhibitions
academic papers
game reviews
art critiques
game development discussions
|
gptkbp:is_considered
|
a collector's item
|
gptkbp:is_part_of
|
gptkb:World_of_Warcraft_franchise
gptkb:art_collection
|
gptkbp:is_referenced_in
|
game design courses
|
gptkbp:is_used_in
|
art education
|
gptkbp:isbn
|
978-1-62182-052-0
|
gptkbp:language
|
English
|
gptkbp:pages
|
184
|
gptkbp:provides
|
insight into game development
|
gptkbp:published_by
|
gptkb:Blizzard_Entertainment
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gptkbp:published_in
|
gptkb:North_America
|
gptkbp:received
|
positive reviews
|
gptkbp:release_date
|
2014-11-11
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gptkbp:target_audience
|
fans of World of Warcraft
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gptkbp:bfsParent
|
gptkb:Wo_W_comics
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gptkbp:bfsLayer
|
7
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