gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
5
|
gptkbp:bfsParent
|
gptkb:World_of_Light
|
gptkbp:antagonist
|
Galim
|
gptkbp:art_style
|
stylized
|
gptkbp:championship
|
held
|
gptkbp:character
|
gptkb:mythological_figure
gptkb:boxing_match
over 70
|
gptkbp:character_customization
|
limited
|
gptkbp:community_support
|
active
|
gptkbp:composer
|
gptkb:Hideki_Sakamoto
|
gptkbp:critical_reception
|
positive
|
gptkbp:developer
|
gptkb:Bandai_Namco_Studios
|
gptkbp:difficulty
|
variable
|
gptkbp:fan_art
|
popular
|
gptkbp:fan_base
|
large
|
gptkbp:game_engine
|
gptkb:Havok
|
gptkbp:game_features
|
gptkb:video_game
gptkb:museum
boss battles
cutscenes
|
gptkbp:game_length
|
10-20 hours
|
gptkbp:game_mechanics
|
gptkb:spacecraft
gptkb:battle
character Unlocking
|
gptkbp:genre
|
gptkb:boxing_match
|
gptkbp:has_expansion
|
DLC available
|
gptkbp:has_lore
|
rich
|
gptkbp:in-game_currency
|
spirit points
|
gptkbp:in-game_items
|
gptkb:weapon
gptkb:power-ups
gptkb:armor
gptkb:item
|
gptkbp:influenced_by
|
gptkb:Super_Smash_Bros._series
|
gptkbp:influences
|
multiplayer games
platform games
other fighting games
|
gptkbp:is_available_in
|
digital format
|
gptkbp:merchandise
|
gptkb:stock_market_index
|
gptkbp:mode
|
single-player
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_theme
|
light vs darkness
|
gptkbp:part_of
|
gptkb:Super_Smash_Bros._Ultimate
|
gptkbp:platform
|
gptkb:Nintendo_Switch
|
gptkbp:publisher
|
gptkb:video_game
|
gptkbp:release_date
|
December 7, 2018
|
gptkbp:release_region
|
worldwide
|
gptkbp:sequel
|
gptkb:Super_Smash_Bros._Ultimate
|
gptkbp:setting
|
gptkb:fictional_universe
|
gptkbp:speedrun_community
|
active
|
gptkbp:sport
|
growing
|
gptkbp:updates
|
frequent
|