Wing Commander II: Vengeance of the Kilrathi

GPTKB entity

Statements (63)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:artistic_director gptkb:Mark_A._Mc_Gowan
gptkbp:character gptkb:Angel
gptkb:Cowboy
gptkb:Maniac
gptkb:Kilrathi
gptkb:Vega
gptkbp:critical_reception positive
gptkbp:developer gptkb:Origin_Systems
gptkbp:engine gptkb:Origin_FX
gptkbp:game_engine gptkb:Origin_FX
gptkbp:game_features gptkb:character_development
strategic planning
combat tactics
space battles
pilot skills
character interactions
immersive storytelling
story arcs
combat missions
multiple endings
mission objectives
tactical gameplay
cinematic cutscenes
story-driven gameplay
ship upgrades
enemy AI
enemy factions
enemy encounters
dynamic missions
mission variety
mission briefings
branching storyline
pilot ranking system
pilot dialogue
realistic space physics
spacecraft customization
pilot management
gptkbp:game_modes single-player campaign
gptkbp:game_type space combat
gptkbp:gameplay single-player
gptkbp:genre space combat simulation
gptkbp:graphics 2 D sprites
gptkbp:influences gptkb:Star_Trek
gptkb:science_fiction
gptkb:Star_Wars
gptkbp:main_character gptkb:Christopher_Blair
gptkbp:multiplayer no
gptkbp:narrative gptkb:science_fiction
gptkbp:platform gptkb:MS-DOS
gptkbp:predecessor gptkb:Wing_Commander
gptkbp:publisher gptkb:Origin_Systems
gptkbp:release_date gptkb:1996
gptkbp:release_platform gptkb:PC
gptkbp:release_year gptkb:1996
gptkbp:sequel gptkb:Wing_Commander_III:_Heart_of_the_Tiger
gptkbp:series gptkb:Wing_Commander
gptkbp:setting gptkb:Kilrathi_Empire
gptkbp:soundtrack gptkb:George_Sanger
gptkbp:successor gptkb:Wing_Commander_III:_Heart_of_the_Tiger
gptkbp:voice_acting yes
gptkbp:bfsParent gptkb:Wing_Commander
gptkbp:bfsLayer 4