Wing Commander: The Secret Ops
GPTKB entity
Statements (66)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Wing_Commander:_Prophecy_-The_Movie
|
gptkbp:art_style |
3 D graphics.
|
gptkbp:awards |
won several accolades.
nominated for several gaming awards. |
gptkbp:cinematography |
integrated into gameplay.
|
gptkbp:community |
has a dedicated fanbase.
active online forums. active modding scene. |
gptkbp:community_events |
fan conventions and gatherings.
|
gptkbp:critical_reception |
generally positive reviews.
|
gptkbp:cultural_impact |
recognized in gaming history.
|
gptkbp:developer |
gptkb:Origin_Systems
|
gptkbp:difficulty |
varies by mission.
|
gptkbp:economy |
features a ranking system.
|
gptkbp:engine |
gptkb:software
|
gptkbp:fan_art |
inspired fan remakes.
|
gptkbp:feedback |
influenced future game design.
|
gptkbp:fighting_style |
includes dogfighting and tactical maneuvers.
|
gptkbp:franchise |
led to sequels and spin-offs.
|
gptkbp:game_engine |
uses a modified version of the engine from Wing Commander IV.
|
gptkbp:game_features |
various space combat missions.
|
gptkbp:game_length |
approximately 10 hours.
|
gptkbp:game_mechanics |
focuses on immersive space combat.
|
gptkbp:game_modes |
includes a training mode.
|
gptkbp:game_replayability |
high due to multiple paths.
|
gptkbp:game_world |
set in a fictional universe.
|
gptkbp:gameplay |
includes missions and cutscenes.
|
gptkbp:genre |
space combat simulation
|
gptkbp:graphics |
supports 3 D acceleration.
|
gptkbp:has_expansion |
no official expansions released.
|
gptkbp:has_lore |
rich backstory and character development.
|
gptkbp:historical_event |
developed by a team at Origin Systems.
|
gptkbp:historical_significance |
part of the evolution of space shooters.
|
gptkbp:influences |
inspired future space combat games.
|
gptkbp:inspiration |
inspired by classic space opera.
|
gptkbp:intelligence |
features advanced enemy AI.
|
gptkbp:legacy |
considered a classic in the genre.
part of the Wing Commander franchise. |
gptkbp:main_character |
Colonel Christopher Blair.
|
gptkbp:merchandise |
includes novels and comics.
|
gptkbp:mod_support |
supports user-created modifications.
|
gptkbp:mode |
single-player
|
gptkbp:narrative_style |
follows the conflict between the Terran Confederation and the Kilrathi Empire.
cinematic storytelling. |
gptkbp:number_of_episodes |
seven.
|
gptkbp:number_of_teams |
affect mission outcomes.
first-person cockpit view. |
gptkbp:platform |
gptkb:Microsoft_Windows
|
gptkbp:predecessor |
gptkb:Wing_Commander_IV:_The_Price_of_Freedom
|
gptkbp:publisher |
gptkb:Electronic_Arts
|
gptkbp:receives_funding_from |
includes high-quality textures.
|
gptkbp:release_date |
gptkb:1997
|
gptkbp:release_format |
episodic.
digital distribution. |
gptkbp:series |
gptkb:military_unit
|
gptkbp:setting |
Wing Commander universe
|
gptkbp:sound |
features immersive sound effects.
|
gptkbp:soundtrack |
composed by George Oldziey.
|
gptkbp:successor |
gptkb:Wing_Commander:_Prophecy
|
gptkbp:supports |
features full-motion video.
|
gptkbp:system_requirements |
requires a Pentium processor.
|
gptkbp:updates |
received patches post-launch.
|
gptkbp:user_interface |
includes cockpit displays.
|
gptkbp:voice_actor |
features professional voice actors.
|