Wing Commander: Privateer 2: The Darkening

GPTKB entity

Statements (56)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:artistic_director gptkb:Mark_Mc_Gowan
gptkbp:combat_system space combat
gptkbp:composer gptkb:George_Oldziey
gptkbp:critical_reception mixed reviews
gptkbp:customization_options ship upgrades
gptkbp:developer gptkb:Origin_Systems
gptkbp:difficulty adjustable difficulty
gptkbp:economy gptkb:in-game_currency
gptkbp:engine gptkb:Origin_FX
gptkbp:game_awards nominated for awards
gptkbp:game_community gptkb:fanbase
gptkbp:game_design developed by Origin Systems
gptkbp:game_engine gptkb:Origin_FX
gptkbp:game_features dynamic missions
customizable ships
gptkbp:game_mechanics trading and combat
gptkbp:game_modes single-player
gptkbp:game_setting gptkb:interstellar_travel
gptkbp:game_type space trading
gptkbp:game_world open universe
gptkbp:gameplay open world
gptkbp:genre space flight simulation
gptkbp:graphics 3 D graphics
gptkbp:has_lore Wing Commander universe
gptkbp:has_reception received critical acclaim
gptkbp:influence influenced other games
gptkbp:influences Wing Commander series
gptkbp:inspired_by space opera genre
gptkbp:legacy cult classic status
gptkbp:mission varied missions
gptkbp:mode single-player
gptkbp:multiplayer no
gptkbp:narrative non-linear
branching narrative
player-driven story
gptkbp:platform gptkb:Microsoft_Windows
gptkbp:players gptkb:piracy
gptkbp:predecessor gptkb:Wing_Commander:_Privateer
gptkbp:publisher gptkb:Electronic_Arts
gptkbp:release_date 1996-11-22
gptkbp:release_platform gptkb:PC
gptkbp:released released in 1996
gptkbp:sales over 100,000 copies
gptkbp:series gptkb:Wing_Commander
gptkbp:setting gptkb:science_fiction
gptkbp:setting_time future
gptkbp:soundtrack original soundtrack
gptkbp:successor gptkb:Wing_Commander:_Prophecy
gptkbp:voice_actor gptkb:Rebecca_De_Mornay
gptkb:Tom_Wilson
gptkb:Mark_Hamill
gptkb:John_Hurt
gptkb:Malcolm_Mc_Dowell
gptkbp:bfsParent gptkb:Wing_Commander:_Privateer
gptkbp:bfsLayer 5