Statements (97)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
3
|
gptkbp:bfsParent |
gptkb:Best_Role_Playing_Game
|
gptkbp:accessibility |
various options
|
gptkbp:agent |
high player agency in decisions
|
gptkbp:art_style |
isometric perspective
isometric view |
gptkbp:awards |
nominated for multiple awards
Best RPG at the Golden Joystick Awards 2020 Best Narrative at the Golden Joystick Awards 2020 |
gptkbp:character_classes |
various
various character classes |
gptkbp:character_customization |
gptkb:battle
extensive character creation |
gptkbp:character_development |
deep character development
|
gptkbp:combat_system |
tactical
tactical combat |
gptkbp:community |
active
supportive active player community |
gptkbp:critical_reception |
generally favorable reviews
|
gptkbp:decided_by |
moral dilemmas
|
gptkbp:developer |
gptkb:in_Xile_Entertainment
|
gptkbp:difficulty |
adjustable
adjustable difficulty settings |
gptkbp:dlc |
gptkb:The_Battle_of_Steeltown
The Director's Cut Cult of the Holy Detonation |
gptkbp:economy |
resource management
|
gptkbp:engine |
gptkb:aircraft
|
gptkbp:events |
dynamic in-game events
|
gptkbp:faction |
multiple factions to interact with
|
gptkbp:fan_art |
popular fan art community
|
gptkbp:fan_base |
dedicated
dedicated fan base |
gptkbp:game_engine |
gptkb:aircraft
gptkb:Unity_Engine |
gptkbp:game_length |
30-50 hours
approximately 40-60 hours |
gptkbp:game_mechanics |
varied game mechanics
|
gptkbp:game_modes |
single-player, multiplayer
single-player and multiplayer modes |
gptkbp:game_world |
open world
open world exploration |
gptkbp:gameplay |
turn-based combat
|
gptkbp:genre |
gptkb:tabletop_role-playing_game
|
gptkbp:graphics |
high quality
|
gptkbp:has_expansion |
planned
|
gptkbp:has_friend |
gptkb:battle
|
gptkbp:has_lore |
rich and detailed
rich lore and backstory |
gptkbp:has_spin_off |
possible
|
https://www.w3.org/2000/01/rdf-schema#label |
Wasteland 3
|
gptkbp:influences |
gptkb:XCOM_series
gptkb:Fallout_series gptkb:Wasteland_series |
gptkbp:language |
branching dialogue
choice-based dialogue |
gptkbp:main_character |
gptkb:The_Desert_Rangers
|
gptkbp:merchandise |
gptkb:stock_market_index
available merchandise |
gptkbp:mission |
numerous side quests
|
gptkbp:mod_support |
gptkb:battle
modding community support |
gptkbp:multiplayer |
cooperative multiplayer
|
gptkbp:narrative_style |
non-linear
branching storylines player-driven choices rich narrative experience |
gptkbp:narrative_theme |
survival and morality
|
gptkbp:number_of_teams |
third-person perspective
impact the game world |
gptkbp:performance |
optimized
|
gptkbp:platform |
gptkb:Microsoft_Windows
gptkb:Xbox_One gptkb:Play_Station_4 |
gptkbp:publisher |
gptkb:Deep_Silver
|
gptkbp:release_date |
August 28, 2020
|
gptkbp:release_platform |
PC, P S4, Xbox One
Nintendo Switch (upcoming) |
gptkbp:sequel |
gptkb:Wasteland_2
|
gptkbp:setting |
post-apocalyptic Colorado
|
gptkbp:skills |
gptkb:battle
|
gptkbp:soundtrack |
gptkb:musical
original score by Mark Morgan |
gptkbp:system_requirements |
high
high system requirements for PC |
gptkbp:themes |
survival, morality
|
gptkbp:trailer |
well-received
promotional trailers released |
gptkbp:updates |
frequent
regular updates and patches |
gptkbp:user_interface |
intuitive
|
gptkbp:user_reviews |
positive
positive reviews from critics |
gptkbp:voice_actor |
gptkb:battle
fully voiced characters |