gptkbp:instance_of
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gptkb:video_game
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gptkbp:abilities
|
running
jumping
ground pound
shoulder bash
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gptkbp:art_style
|
2 D graphics
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gptkbp:critical_reception
|
generally positive reviews
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gptkbp:developer
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gptkb:Nintendo
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gptkbp:difficulty
|
moderate
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gptkbp:environment
|
varied levels
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gptkbp:fan_base
|
cult following
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gptkbp:game_awards
|
Best Game Boy Color Game
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gptkbp:game_engine
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gptkb:Custom_engine
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gptkbp:game_features
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gptkb:exploration
gptkb:power-ups
gptkb:collectibles
boss battles
puzzle elements
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gptkbp:game_length
|
approximately 10 hours
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gptkbp:game_mechanic
|
transformations
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gptkbp:game_mechanics
|
time trials
environmental hazards
interactive objects
unlockable content
level progression
environmental puzzles
hidden areas
item collection
score system
character upgrades
timed challenges
secret exits
enemy AI
save system
boss mechanics
enemy types
checkpoint system
power-up management
power-up transformations
enemy interactions
collectible treasures
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gptkbp:genre
|
gptkb:platform_game
|
https://www.w3.org/2000/01/rdf-schema#label
|
Wario Land 3
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gptkbp:in-game_currency
|
gptkb:coins
|
gptkbp:influences
|
gptkb:Super_Mario_series
gptkb:Metroid_series
|
gptkbp:level_design
|
non-linear
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gptkbp:main_character
|
gptkb:Wario
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gptkbp:mode
|
single-player
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gptkbp:multiplayer
|
no
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gptkbp:narrative
|
Wario's quest to retrieve stolen music box
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gptkbp:platform
|
gptkb:Game_Boy_Color
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gptkbp:predecessor
|
gptkb:Wario_Land_2
|
gptkbp:publisher
|
gptkb:Nintendo
|
gptkbp:release_date
|
1998-02-21
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gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:remake
|
gptkb:Wario_Land:_Shake_It!
|
gptkbp:sales
|
over 1 million copies
|
gptkbp:series
|
gptkb:Wario_Land
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gptkbp:setting
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gptkb:Wario's_world
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gptkbp:soundtrack
|
composed by Kazumi Totaka
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gptkbp:successor
|
gptkb:Wario_Land_4
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gptkbp:bfsParent
|
gptkb:Wario_Land_series
gptkb:Wario_Land
gptkb:Wario_Land_II
gptkb:Wario_Land_4
gptkb:Wario_franchise
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gptkbp:bfsLayer
|
6
|