Statements (55)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game
|
gptkbp:awards |
Best Wii Game nomination
|
gptkbp:challenges |
moderate
|
gptkbp:character |
Wario
|
gptkbp:characterTraits |
gptkb:Yoshio_Sakamoto
|
gptkbp:collectibility |
treasure chests
|
gptkbp:composer |
Kazumi Totaka
|
gptkbp:critical_reception |
generally positive
|
gptkbp:currency |
Wario Coins
|
gptkbp:design |
level-based
|
gptkbp:developer |
Good-Feel
|
gptkbp:drawings |
2D graphics
|
gptkbp:enemy |
various
|
gptkbp:fanBase |
cult following
|
gptkbp:features |
puzzle elements
|
gptkbp:game_features |
boss battles
collectible items unlockable content environmental puzzles hidden areas |
gptkbp:game_mechanics |
platforming
enemy interactions shaking_the_Wii_Remote |
gptkbp:gameFeatures |
Custom engine
|
gptkbp:gameLength |
approximately 10 hours
varies by player skill |
gptkbp:gameplay |
Wario Land
|
gptkbp:genre |
platform game
|
gptkbp:influences |
classic platformers
|
gptkbp:inspiration |
Wario's_character
|
gptkbp:legacy |
part_of_Wario_franchise
|
gptkbp:mode |
single-player
Adventure mode |
gptkbp:multiplayer |
No
|
gptkbp:narrativeStyle |
Wario's_quest_for_treasure
|
gptkbp:platforms |
Wii
|
gptkbp:powers |
various
|
gptkbp:publisher |
gptkb:Nintendo
|
gptkbp:releaseDate |
September 22, 2008
|
gptkbp:releaseRegion |
gptkb:Japan
gptkb:North_America Europe |
gptkbp:releaseYear |
October 3, 2008
September 25, 2008 |
gptkbp:rival |
Captain Syrup
|
gptkbp:sells |
over 1 million copies
|
gptkbp:sequel |
gptkb:Wario_Land:_Super_Mario_Land_3
|
gptkbp:setting |
various worlds
|
gptkbp:style |
2D hand-drawn
|
gptkbp:styleOfPlay |
side-scrolling
retro-inspired |
gptkbp:theme |
greed and adventure
|
gptkbp:trailer |
E3 2008
|
gptkbp:updates |
none post-release
|
gptkbp:youth_tournaments |
Wii_Remote_and_Nunchuk
|