Warhammer: Mark of Chaos

GPTKB entity

Statements (60)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style Fantasy art style
gptkbp:character_classes gptkb:Monarch
gptkb:boxing_match
gptkb:organization
gptkbp:combat_system Tactical combat
gptkbp:critical_reception Mixed reviews
gptkbp:developer gptkb:Black_Hole_Entertainment
gptkbp:engine gptkb:Gamebryo
gptkbp:faction gptkb:galaxy
gptkb:Khorne
gptkb:Monarch
gptkb:Bretonnia
gptkb:opera
gptkb:Skrull
gptkb:Orcs
gptkb:Daemons_of_Chaos
gptkb:Vampire_Counts
gptkb:cemetery
gptkb:server
gptkb:Dark_Elves
gptkb:Chaos_Dwarfs
gptkb:Lizardmen
gptkb:Slaanesh
gptkb:Tzeentch
gptkb:Wood_Elves
Norse
gptkbp:features Real-time battles
Unit customization
Hero units
Multiplayer battles
gptkbp:game_length Approximately 20 hours
gptkbp:game_mechanics Strategic planning
Resource management
Flanking maneuvers
Line of sight
Terrain advantages
Weather effects
Unit management
Victory conditions
Cover system
Morale system
gptkbp:game_modes Multiplayer
Single-player
gptkbp:genre Real-time tactics
gptkbp:has_expansion Battle March
gptkbp:influences gptkb:military_unit
gptkbp:multiplayer gptkb:collaboration
Competitive
Online multiplayer
gptkbp:narrative_style Based on Warhammer Fantasy Battle
gptkbp:platform gptkb:Microsoft_Windows
gptkbp:publisher gptkb:Codemasters
gptkbp:rating 70
gptkbp:release_date November 2006
gptkbp:sequel Warhammer: Mark of Chaos – Battle March
gptkbp:setting gptkb:military_unit
gptkbp:soundtrack Composed by Mark Knight
gptkbp:bfsParent gptkb:James_Hannigan
gptkbp:bfsLayer 5