Wallmasters

GPTKB entity

Statements (53)
Predicate Object
gptkbp:instance_of gptkb:enemy
gptkbp:abilities grab and pull players
gptkbp:appearance gptkb:The_Legend_of_Zelda:_A_Link_to_the_Past
gptkb:The_Legend_of_Zelda:_Ocarina_of_Time
gptkbp:appears_in gptkb:Super_Smash_Bros.
gptkbp:artwork cartoonish
gptkbp:associated_with dark rooms
gptkbp:behavior emerges from the ceiling
gptkbp:challenges timing and reflexes
gptkbp:characteristic intimidating presence
gptkbp:color gptkb:green
gptkbp:cultural_impact gptkb:enemy
gptkbp:defeated sword attacks
gptkbp:design giant hand
gptkbp:design_influence horror video games
gptkbp:difficulty increases tension
gptkbp:discusses strategy guides
gptkbp:fan_art popular subject
gptkbp:fan_base Zelda fans
gptkbp:first_appearance The Legend of Zelda (1986)
gptkbp:function trap players
gptkbp:game_appearance gptkb:animated_series
gptkbp:game_mechanic puzzle solving
stealth
gptkbp:genre action-adventure
gptkbp:has_lore haunting dungeons
gptkbp:has_weakness light-based attacks
https://www.w3.org/2000/01/rdf-schema#label Wallmasters
gptkbp:human_interaction high tension
gptkbp:influence game design
gptkbp:inspiration horror elements
gptkbp:legacy iconic enemy
gptkbp:level dungeon levels
gptkbp:merchandise gptkb:figurines
gptkb:collectibles
gptkbp:narrative gptkb:antagonist
gptkbp:nest_location dungeons
gptkbp:notable_games gptkb:The_Legend_of_Zelda:_The_Wind_Waker
gptkbp:part_of gptkb:The_Legend_of_Zelda_series
gptkbp:platform gptkb:Nintendo_consoles
gptkbp:popularity cult following
gptkbp:reappear_in gptkb:The_Legend_of_Zelda:_Breath_of_the_Wild
gptkbp:related_to gptkb:Gohma
gptkbp:size large
gptkbp:soundtrack ominous themes
gptkbp:strategy avoidance
gptkbp:symbolism fear of the unknown
gptkbp:team design changes over time
gptkbp:trivia fan theories
gptkbp:user_experience surprise attacks
gptkbp:writings pop culture
gptkbp:bfsParent gptkb:the_Shadow_Temple
gptkbp:bfsLayer 6