Statements (51)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game
|
gptkbp:basedOn |
gptkb:World_Championship_Wrestling
|
gptkbp:characterDevelopment |
WCW_wrestlers
|
gptkbp:critical_reception |
mixed reviews
|
gptkbp:developer |
gptkb:THQ
|
gptkbp:features |
multiple wrestlers
|
gptkbp:game_features |
customization options
commentary weapons story mode signature moves leaderboards AI opponents historical matches match stipulations tutorial mode difficulty settings create-a-wrestler mode unlockable characters unlockable arenas save feature taunts referee interactions special matches fan favorite wrestlers championship mode entrance animations ring environments |
gptkbp:game_mechanics |
striking
grappling submission holds finishing moves |
gptkbp:gameFeatures |
Wrestling game engine
|
gptkbp:genre |
fighting
|
https://www.w3.org/2000/01/rdf-schema#label |
WCW SuperBrawl Revenge
|
gptkbp:inspiration |
professional wrestling
|
gptkbp:mode |
single-player
multiplayer |
gptkbp:multiplayer |
local multiplayer
versus mode tag team matches |
gptkbp:platforms |
gptkb:Nintendo_64
|
gptkbp:publisher |
gptkb:THQ
|
gptkbp:releaseRegion |
gptkb:Japan
gptkb:North_America Europe |
gptkbp:releaseYear |
2000
|
gptkbp:sequel |
gptkb:WCW_SuperBrawl
|
gptkbp:soundtrack |
original music
|
gptkbp:style |
3D
|
gptkbp:styleOfPlay |
arcade-style
|