WCW Backstage Assault

GPTKB entity

Statements (55)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 5
gptkbp:bfsParent gptkb:WCW_video_games
gptkbp:awards gptkb:none
gptkbp:based_on gptkb:World_Championship_Wrestling
gptkbp:character_customization limited
gptkbp:community active fanbase
gptkbp:community_support fan-made content
gptkbp:controls standard fighting game controls
gptkbp:critical_reception mixed reviews
gptkbp:developer gptkb:THQ
gptkbp:difficulty adjustable
gptkbp:environment use of weapons
gptkbp:fan_engagement cult following
gptkbp:features backstage brawls
gptkbp:feedback mixed reactions
gptkbp:fighting_style brawling
gptkbp:game_engine modified engine from previous WCW games
gptkbp:game_features no traditional ring matches
gptkbp:game_length varies by player
shorter than traditional wrestling games
gptkbp:game_mechanics simple mechanics
unique for its time
focus on brawling
intense and chaotic
gptkbp:game_modes single-player
multiplayer
gptkbp:genre gptkb:boxing_match
gptkbp:graphics stylized graphics
3 D graphics
https://www.w3.org/2000/01/rdf-schema#label WCW Backstage Assault
gptkbp:in-game_items weapons and objects
gptkbp:influenced_by previous wrestling games
gptkbp:influences wrestling culture
gptkbp:legacy part of WCW gaming history
gptkbp:main_character WCW wrestlers
gptkbp:mechanics basic physics engine
gptkbp:movement wrestling moves
gptkbp:multiplayer up to 4 players
gptkbp:notable_performers not featured
gptkbp:number_of_teams third-person perspective
gptkbp:platform gptkb:Nintendo_64
gptkb:Play_Station
gptkbp:publisher gptkb:THQ
gptkbp:release_date gptkb:2000
gptkbp:release_region gptkb:Europe
gptkb:North_America
gptkbp:release_year gptkb:2000
gptkbp:sequel gptkb:none
gptkbp:series gptkb:WCW_video_games
gptkbp:setting backstage areas of arenas
gptkbp:soundtrack original music
gptkbp:tactics focus on aggression
gptkbp:unlockable_content hidden characters
gptkbp:updates none post-release