Statements (62)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:item
|
gptkbp:bfsLayer |
3
|
gptkbp:bfsParent |
gptkb:boxing_match
|
gptkbp:acquired |
gptkb:shopping_mall
|
gptkbp:allows |
one per location
one per player |
gptkbp:constructed_in |
Control Ward recipe
|
gptkbp:defeated |
enemy champions
|
gptkbp:depicted_in |
enemy champions
enemy wards |
gptkbp:duration |
3 minutes
|
gptkbp:first_appearance |
invisible units
|
https://www.w3.org/2000/01/rdf-schema#label |
Vision Ward
|
gptkbp:is_a |
gptkb:temple
|
gptkbp:is_available_in |
gptkb:Summoner's_Rift
gptkb:sports_event all game modes custom games professional play ranked games |
gptkbp:is_considered |
a strategic item
a core item a defensive item a situational item a support item a tactical item |
gptkbp:is_countered_by |
gptkb:Oracle_Lens
enemy vision |
gptkbp:is_different_from |
gptkb:Stealth_Ward
|
gptkbp:is_effective_against |
late game
team fights high-stakes matches stealth mechanics enemy wards invisible champions |
gptkbp:is_found_in |
on the ground
|
gptkbp:is_part_of |
team strategy
strategic gameplay team composition map control vision control warding strategy vision denial |
gptkbp:is_used_by |
support champions
|
gptkbp:is_used_in |
normal games
|
gptkbp:is_used_to |
secure objectives
create opportunities support allies protect objectives control key areas track enemy movements gain information deny enemy vision control vision gain map advantage prevent ganks secure vision spot ambushes |
gptkbp:price |
75 gold
|
gptkbp:provides |
gptkb:viewpoint
|
gptkbp:replaced_by |
gptkb:Control_Ward
|
gptkbp:used_in |
gptkb:League_of_Legends
|