gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:antagonist
|
gptkb:Zero
|
gptkbp:art_style
|
anime-inspired
|
gptkbp:critical_reception
|
generally positive
|
gptkbp:developer
|
gptkb:Chunsoft
|
gptkbp:game_engine
|
gptkb:Unity
|
gptkbp:game_features
|
gptkb:exploration
gptkb:immersive_experience
gptkb:character_development
decision making
puzzle solving
emotional storytelling
moral dilemmas
time travel
character interactions
environmental storytelling
visual novel elements
interactive storytelling
mystery solving
character backstories
player choice
thematic depth
item collection
dialogue choices
narrative twists
thought-provoking themes
clue gathering
survival elements
suspenseful atmosphere
time-based puzzles
intense narrative
|
gptkbp:game_length
|
10-20 hours
|
gptkbp:game_mechanics
|
multiple endings
branching paths
|
gptkbp:game_mode
|
single-player
|
gptkbp:game_series
|
gptkb:Zero_Escape
|
gptkbp:genre
|
gptkb:Puzzle
gptkb:visual_novel
|
https://www.w3.org/2000/01/rdf-schema#label
|
Virtue's Last Reward
|
gptkbp:influences
|
gptkb:science_fiction
gptkb:philosophy
gptkb:psychology
|
gptkbp:main_character
|
gptkb:Sigma_Klim
Phi
|
gptkbp:multiplayer
|
no
|
gptkbp:narrative_style
|
non-linear
|
gptkbp:platform
|
gptkb:Nintendo_3_DS
gptkb:Play_Station_Vita
|
gptkbp:publisher
|
gptkb:Aksys_Games
|
gptkbp:puzzles
|
gptkb:Cafeteria
logic puzzles
|
gptkbp:release_date
|
October 23, 2012
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:sequel
|
gptkb:Zero_Escape:_Zero_Time_Dilemma
|
gptkbp:setting
|
futuristic
|
gptkbp:soundtrack
|
gptkb:Masafumi_Takada
|
gptkbp:voice_acting
|
gptkb:Japanese
English
|
gptkbp:bfsParent
|
gptkb:Zero_Escape_series
gptkb:Spike_Chunsoft
|
gptkbp:bfsLayer
|
5
|