Statements (61)
Predicate | Object |
---|---|
gptkbp:instanceOf |
Laboratory
|
gptkbp:aimsTo |
Enhance learning
Advance technology Improve training |
gptkbp:analyzes |
Human-computer interaction
Immersive environments |
gptkbp:appliesTo |
Artificial Intelligence
|
gptkbp:collaboratesWith |
Universities
|
gptkbp:conducts |
User experience design
Game design Research_and_Development VR_development |
gptkbp:createdBy |
Virtual environments
|
gptkbp:develops |
VR_applications
|
gptkbp:encourages |
Interdisciplinary research
|
gptkbp:engagesIn |
User experience testing
|
gptkbp:explores |
Augmented Reality
|
gptkbp:facilitates |
Collaborative projects
|
gptkbp:focusesOn |
Virtual Reality technology
|
gptkbp:hasCollaborationsWith |
Government agencies
Non-profit organizations Tech companies |
gptkbp:hasEquipment |
gptkb:VR_headsets
Computers Motion capture systems Haptic devices |
gptkbp:hasImpactOn |
Military training
Healthcare_training Therapeutic_applications |
gptkbp:hasPart |
Research team
User experience team VR_development_team |
gptkbp:hasPersonnel |
Researchers
Students Technicians |
gptkbp:hasPublications |
Scientific journals
Conference proceedings |
gptkbp:hosts |
Workshops
|
https://www.w3.org/2000/01/rdf-schema#label |
Virtual Reality Lab
|
gptkbp:isExemplifiedBy |
Social_VR
VR_for_education VR_for_entertainment VR_for_mental_health |
gptkbp:isInvolvedIn |
Community outreach
Educational programs Public demonstrations |
gptkbp:isLocatedIn |
University campus
|
gptkbp:isPartOf |
Research institution
|
gptkbp:isRecognizedBy |
Industry awards
|
gptkbp:isSupportedBy |
Funding agencies
Technology partners |
gptkbp:offers |
VR_simulations
|
gptkbp:offersServices |
Businesses
Educational institutions |
gptkbp:participatesIn |
Conferences
|
gptkbp:promotes |
Innovation
|
gptkbp:provides |
Training programs
|
gptkbp:providesAccessTo |
Industry professionals
|
gptkbp:receivesFundingFrom |
Grants
|
gptkbp:supports |
Gaming industry
|
gptkbp:utilizes |
3D modeling
|