Statements (32)
Predicate | Object |
---|---|
gptkbp:instanceOf |
gptkb:video_game
|
gptkbp:arcadeSystem |
gptkb:Sega_Model_3
|
gptkbp:composer |
gptkb:Takayuki_Nakamura
|
gptkbp:countryOfOrigin |
gptkb:Japan
|
gptkbp:developer |
gptkb:Sega_AM2
|
gptkbp:director |
gptkb:Yu_Suzuki
|
gptkbp:engine |
Model 3 arcade system board
|
gptkbp:features |
3D movement
dodge button |
gptkbp:genre |
gptkb:fighting_game
|
https://www.w3.org/2000/01/rdf-schema#label |
Virtua Fighter 3
|
gptkbp:mediaType |
gptkb:GD-ROM
arcade board |
gptkbp:mode |
multiplayer
single-player |
gptkbp:notableCharacter |
gptkb:Taka-Arashi
gptkb:Aoi_Umenokoji |
gptkbp:notableFeature |
interactive stages
multi-tiered arenas |
gptkbp:platform |
gptkb:Dreamcast
Arcade |
gptkbp:predecessor |
gptkb:Virtua_Fighter_2
|
gptkbp:publisher |
gptkb:Sega
|
gptkbp:region |
gptkb:Europe
gptkb:Japan gptkb:North_America |
gptkbp:releaseDate |
1996
|
gptkbp:series |
gptkb:Virtua_Fighter
|
gptkbp:style |
3D graphics
|
gptkbp:successor |
gptkb:Virtua_Fighter_4
|
gptkbp:bfsParent |
gptkb:Akira_(video_games)
|
gptkbp:bfsLayer |
6
|