Video Display Processor (VDP)

GPTKB entity

Statements (51)
Predicate Object
gptkbp:instance_of gptkb:Graphics_Processing_Unit
gptkbp:color_palette 32 colors
gptkbp:designed_for video game consoles
gptkbp:developed_by gptkb:Texas_Instruments
gptkbp:has_feature color palette management
gptkbp:has_features sprite multiplexing
gptkbp:has_function RGB video signal
https://www.w3.org/2000/01/rdf-schema#label Video Display Processor (VDP)
gptkbp:introduced_in gptkb:1983
gptkbp:is_associated_with Sega's innovation in gaming
Sega's gaming legacy
gptkbp:is_capable_of parallax scrolling
dynamic sprite rendering
gptkbp:is_compatible_with gptkb:Z80_microprocessor
various programming languages
various display technologies
gptkbp:is_designed_for real-time rendering
gptkbp:is_influenced_by earlier video processors
gptkbp:is_influential_in graphics programming
retro gaming community
gptkbp:is_known_for efficient memory usage
low-level graphics control
supporting multiple sprites
tilemap rendering
gptkbp:is_optimized_for 2 D sprite games
gptkbp:is_part_of gptkb:Sega_consoles
video game development
gaming hardware evolution
Sega architecture
Sega's hardware lineup
gptkbp:is_recognized_for iconic status in gaming history
performance in 2 D games
gptkbp:is_related_to video game graphics
gptkbp:is_supported_by development tools
gptkbp:is_used_in gptkb:Arcade
educational tools
home computers
handheld consoles
gptkbp:is_utilized_in game design
emulation software
gptkbp:monitors background layers
gptkbp:ram 64 KB VRAM
gptkbp:resolution 256x192 pixels
gptkbp:supports tile-based graphics
sprite handling
hardware scrolling
2 D graphics
gptkbp:used_in gptkb:Sega_Master_System
gptkb:Sega_Genesis
gptkbp:bfsParent gptkb:Sega_Genesis
gptkbp:bfsLayer 4