Statements (99)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:character
|
gptkbp:bfsLayer |
3
|
gptkbp:bfsParent |
gptkb:mythological_figure
|
gptkbp:appears_in |
gptkb:sports_event
|
gptkbp:armor |
Armor: 2.5
|
gptkbp:characteristics |
Agility
|
gptkbp:community |
Popular in Dota 2 community.
|
gptkbp:damage |
Attack Damage: 50-60
|
gptkbp:economy |
Balanced for competitive play.
|
gptkbp:enemy |
Attack Range: 600
|
gptkbp:events |
Featured in various Dota 2 events.
|
gptkbp:game_features |
Adapts to different situations.
Adapts to team needs. Counters many heroes. Counters squishy heroes. |
gptkbp:game_mechanics |
Focus on team fights.
Changes with patches. Focus on saving allies. Utilizes positioning. |
gptkbp:game_modes |
Changes with game updates.
Changes with the meta. |
gptkbp:game_world |
Synergizes with initiators.
Works well with other supports. |
gptkbp:gameplay |
Steep learning curve.
|
gptkbp:has_ability |
gptkb:Magic_Missile
gptkb:Nether_Swap gptkb:Wave_of_Terror Strong in team fights. Unique set of abilities. Strength: 18 Strong in late game. Strong in team compositions. Unique and impactful abilities. |
gptkbp:has_conflict_with |
Works well with crowd control.
|
gptkbp:has_gameplay_element |
Requires strategic thinking.
Designed for versatility. Adapts to different strategies. Designed for team play. Requires awareness of enemy heroes. Requires counterplay awareness. |
gptkbp:has_impact_on |
Influences team compositions.
|
gptkbp:has_lore |
A spirit of vengeance.
A spirit that seeks vengeance. Part of Dota 2's rich lore. Rich backstory in Dota 2 lore. Rich backstory in Dota 2. |
gptkbp:has_role |
Support
Pushing Initiating Flexible in roles. Ganking Teamfight Meta support hero. Meta defining hero. |
gptkbp:has_skill |
Requires skill to master.
Accessible for new players. |
gptkbp:has_skin |
Vengeful Spirit skins.
|
gptkbp:has_voice_line |
Vengeful Spirit voice lines.
|
gptkbp:has_weakness |
Vulnerable to crowd control.
Weak against burst damage. Vulnerable to silences. |
gptkbp:historical_event |
Part of Dota 2 since release.
|
https://www.w3.org/2000/01/rdf-schema#label |
Vengeful Spirit of the Wild
|
gptkbp:impact |
Can turn fights around.
Influences game outcomes. Influential in matches. |
gptkbp:intelligence |
Intelligence: 15
|
gptkbp:is_a |
gptkb:mythological_figure
|
gptkbp:is_countered_by |
gptkb:Anti-Mage
gptkb:Disruptor gptkb:Silencer gptkb:Bane gptkb:Pudge Counters many heroes. |
gptkbp:is_part_of |
gptkb:Dire
|
gptkbp:is_played_by |
Players in Dota 2.
|
gptkbp:is_popular_in |
Frequently picked in games.
Popular among support players. Frequently picked in tournaments. Popular in casual play. |
gptkbp:marketing_strategy |
Focus on saving allies.
Use of abilities in combos. |
gptkbp:role |
Supports allies.
Essential for team strategy. Meta defining character. Meta defining support. Supports team objectives. |
gptkbp:speed |
Movement Speed: 330
|
gptkbp:sport |
Agility: 22
|
gptkbp:style_of_play |
Aggressive playstyle.
|
gptkbp:synergizes_with |
gptkb:Faceless_Void
gptkb:Kunkka gptkb:Earthshaker gptkb:hospital gptkb:Tidehunter |
gptkbp:tactics |
Utilizes positioning and timing.
Utilizes abilities effectively. |
gptkbp:team |
Essential for team compositions.
|
gptkbp:updates |
Regularly updated in patches.
|