Valve Sound Team

GPTKB entity

Statements (59)
Predicate Object
gptkbp:instance_of gptkb:architect
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Mike_Morasky
gptkb:Dota_2_cinematics
gptkbp:based_on gptkb:Bellevue,_Washington
gptkbp:collaborated_with gptkb:musician
gptkb:video_game
film composers
other sound teams
gptkbp:contributed_to game atmosphere
game narratives
gptkbp:created music tracks
sound effects
ambient sounds
character voices
gptkbp:develops gptkb:book
audio tools
gptkbp:employs gptkb:composer
audio engineers
sound designers
gptkbp:has_influence_on game audio design
gptkbp:has_worked_with gptkb:Alien_Swarm
gptkb:Counter-Strike_series
gptkb:Ricochet
gptkb:The_Lab
gptkb:The_Walking_Dead:_Season_One
gptkb:The_Orange_Box
gptkb:artifact
gptkb:Day_of_Defeat
voice actors
https://www.w3.org/2000/01/rdf-schema#label Valve Sound Team
gptkbp:is_active_in gptkb:1996
gptkbp:is_influential_in audio engineering
gptkbp:is_involved_in game localization
game testing
audio post-production
gptkbp:is_known_for high-quality audio
immersive audio experiences
dynamic audio systems
innovative audio techniques
unique sound design style
gptkbp:is_part_of video game industry
Valve's creative team
Valve's development teams
gptkbp:is_recognized_by gptkb:video_game_series
gptkbp:is_recognized_for sound innovation
creative soundscapes
gptkbp:known_for gptkb:architect
gptkbp:part_of gptkb:Valve_Corporation
gptkbp:participated_in game expos
gptkbp:participates_in game development process
gptkbp:provides audio assets
gptkbp:uses gptkb:studio
gptkbp:winner awards for sound design
gptkbp:works_on gptkb:Half-Life_series
gptkb:Portal_series
gptkb:Team_Fortress_2
gptkb:sports_event
Left 4 Dead series