gptkbp:instance_of
|
gptkb:designers
|
gptkbp:collaborated_with
|
gptkb:game_developers
|
gptkbp:contributes_to
|
game atmosphere
game narratives
|
gptkbp:created
|
music tracks
sound effects
ambient sounds
character voices
|
gptkbp:employs
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gptkb:Composer
audio engineers
sound designers
|
gptkbp:has_collaborated_with
|
gptkb:musicians
film composers
other sound teams
|
gptkbp:has_developed
|
gptkb:video_editing_software
audio tools
|
gptkbp:has_influenced
|
game audio design
|
gptkbp:has_participated_in
|
game expos
|
gptkbp:has_won
|
awards for sound design
|
gptkbp:has_worked_with
|
gptkb:artifacts
gptkb:Alien_Swarm
gptkb:Counter-Strike_series
gptkb:Ricochet
gptkb:The_Lab
gptkb:The_Walking_Dead:_Season_One
gptkb:The_Orange_Box
gptkb:Day_of_Defeat
voice actors
|
https://www.w3.org/2000/01/rdf-schema#label
|
Valve Sound Team
|
gptkbp:is_active_in
|
gptkb:1996
|
gptkbp:is_based_in
|
gptkb:Bellevue,_Washington
|
gptkbp:is_influential_in
|
audio engineering
|
gptkbp:is_involved_in
|
game localization
game testing
audio post-production
|
gptkbp:is_known_for
|
high-quality audio
immersive audio experiences
dynamic audio systems
innovative audio techniques
unique sound design style
|
gptkbp:is_part_of
|
video game industry
Valve's creative team
Valve's development teams
|
gptkbp:is_recognized_by
|
gptkb:gaming_community
|
gptkbp:is_recognized_for
|
sound innovation
creative soundscapes
|
gptkbp:known_for
|
gptkb:sound_design
|
gptkbp:part_of
|
gptkb:Valve_Corporation
|
gptkbp:participates_in
|
game development process
|
gptkbp:provides
|
audio assets
|
gptkbp:uses
|
gptkb:video_editing_software
|
gptkbp:works_on
|
gptkb:Dota_2
gptkb:Half-Life_series
gptkb:Portal_series
gptkb:Team_Fortress_2
Left 4 Dead series
|
gptkbp:bfsParent
|
gptkb:Mike_Morasky
|
gptkbp:bfsLayer
|
5
|