Statements (56)
Predicate | Object |
---|---|
gptkbp:instanceOf |
Normal Map
|
gptkbp:appliesTo |
Textures
|
gptkbp:associatedWith |
V-Ray
|
gptkbp:enhances |
Lighting Effects
|
gptkbp:hasPublicTransport |
Game_Engines
|
https://www.w3.org/2000/01/rdf-schema#label |
VRay Normal Map
|
gptkbp:isAvailableIn |
Various Formats
|
gptkbp:isCompatibleWith |
gptkb:3ds_Max
gptkb:Maya SketchUp Cinema 4D |
gptkbp:isImportantFor |
Photographs
High-Resolution Models 3D Scans |
gptkbp:isInfluencedBy |
Surface Properties
Lighting Conditions Camera Angle |
gptkbp:isOptimizedFor |
Real-Time Rendering
Offline Rendering |
gptkbp:isPartOf |
Game Assets
Animation Assets Film Assets Material Workflow Texturing Process Shader_Networks |
gptkbp:isUsedBy |
3D Artists
Animators Visual Effects Artists Add Depth Create Normal Effects Create Realistic Surfaces Create Texture Variation Enhance Realism |
gptkbp:isUsedFor |
Direction
Game Development Strength Film Production Scale Diffuse Maps Specular Maps Displacement Maps Reflection Maps |
gptkbp:isUtilizedFor |
Image Editing Software
Software Tools Texture Artists 3D_Modeling_Software |
gptkbp:isUtilizedIn |
Augmented Reality
Virtual Reality Interactive_Media |
gptkbp:isVisitedBy |
Architectural Visualization
Character Modeling Product Visualization |
gptkbp:mayHave |
Visual Fidelity
|
gptkbp:provides |
Surface Detail
|
gptkbp:supports |
Bump Mapping
|
gptkbp:usedIn |
3D Rendering
|