| gptkbp:instanceOf | gptkb:historical_figure gptkb:fictional_character
 
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                                | gptkbp:appearsIn | gptkb:Japanese_folklore 
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                                | gptkbp:countryOfOrigin | gptkb:Japan 
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                                | gptkbp:culturalSignificance | classic Japanese fairy tale 
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                                | gptkbp:depictedIn | gptkb:children's_book woodblock prints
 kabuki plays
 
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                                | gptkbp:experienced | time dilation 
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                                | gptkbp:hasSimilarStoryTo | gptkb:Rip_Van_Winkle Oisin (Irish mythology)
 
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                                | gptkbp:hasVariant | Urashima Densetsu Urashima the Fisherman
 
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                                | gptkbp:influenced | gptkb:Japanese_folklore Japanese theater
 
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                                | gptkbp:mainStory | Urashima Taro saves a turtle and is taken to the Dragon Palace under the sea 
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                                | gptkbp:meetingPlace | gptkb:Otohime 
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                                | gptkbp:opened | gptkb:tamatebako 
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                                | gptkbp:recipient | tamatebako (mysterious box) 
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                                | gptkbp:recordedAt | Manyoshu (8th century) Nihon Shoki (8th century)
 
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                                | gptkbp:rescuedBy | gptkb:turtle 
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                                | gptkbp:returnedTo | his village 
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                                | gptkbp:theme | passage of time consequences of curiosity
 reward and loss
 
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                                | gptkbp:transformsInto | old man 
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                                | gptkbp:visitedBy | Ryugu-jo (Dragon Palace) 
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                                | gptkbp:bfsParent | gptkb:East_Asian_mythology gptkb:Karatsu_Kunchi_festival
 
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                                | gptkbp:bfsLayer | 7 
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                                | https://www.w3.org/2000/01/rdf-schema#label | Urashima Taro 
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