gptkb:Niagara_VFX_system
physically based rendering
cloud deployment
cross-platform development
real-time rendering
modular architecture
multiplayer networking
C++ source code access
Chaos physics engine
Lumen global illumination
MetaHuman Creator integration
Nanite virtualized geometry
open world support
animation tools
ray tracing support
marketplace for assets
Blueprint scripting
Sequencer cinematic editor
VR/AR support
audio engine improvements
data-driven gameplay
virtual production tools