Unknown Armies 2nd Edition

GPTKB entity

Statements (57)
Predicate Object
gptkbp:instance_of gptkb:tabletop_role-playing_game
gptkbp:bfsLayer 6
gptkbp:bfsParent gptkb:Unknown_Armies
gptkbp:adaptation has been adapted into video games
gptkbp:agent high level of player agency
gptkbp:artwork cover art by John D. Moore
gptkbp:available_formats PDF and print
gptkbp:awards nominated for several RPG awards
gptkbp:challenges presents moral and ethical dilemmas
gptkbp:character point-based system
includes mages, cultists, and other archetypes
gptkbp:character_development emphasizes character flaws
gptkbp:character_relationships explores complex character relationships
features internal and external conflicts
gptkbp:combat_system narrative combat
gptkbp:community has an active fanbase
gptkbp:community_support supported by fan-made content
gptkbp:controls gptkb:d20_System
gptkbp:critical_reception generally positive reviews
gptkbp:cultural_references includes references to pop culture
gptkbp:design gptkb:Greg_Stolze
gptkbp:famous_for its unique magic system
gptkbp:game_length 2 to 4 hours
gptkbp:game_world a world filled with hidden truths
gptkbp:gameplay can be adapted to various play styles
gptkbp:genre gptkb:film
gptkbp:has_ability includes unique skills for each character type
gptkbp:has_expansion Unknown Armies: The Book of the Damned
gptkbp:has_lore rich lore and backstory
gptkbp:has_role requires a strong narrative focus
https://www.w3.org/2000/01/rdf-schema#label Unknown Armies 2nd Edition
gptkbp:in-game_currency uses 'weird' as a currency
gptkbp:influenced_artists has influenced other RP Gs
gptkbp:influenced_by postmodern literature
gptkbp:influences urban fantasy
gptkbp:inspired_by occult traditions
gptkbp:interacts_with encourages player collaboration
gptkbp:is_a_resource_for includes various resources for players and G Ms
gptkbp:is_motivated_by explores deep personal motivations
gptkbp:launch_site set in various urban environments
gptkbp:legacy considered a cult classic in RP Gs
gptkbp:mechanics narrative-driven
the 'crazy' mechanic
gptkbp:narrative_style story-driven gameplay
features branching narratives
gptkbp:number_of_teams 2 to 6
gptkbp:publisher gptkb:Atlas_Games
gptkbp:release_date gptkb:1999
gptkbp:rules contains character creation rules
gptkbp:session often involves long-term campaigns
gptkbp:setting modern occult
includes various secret societies
gptkbp:similar_games gptkb:Monarch
gptkbp:sound dark and surreal
gptkbp:target_audience mature players
gptkbp:themes explores themes of reality and perception
power, obsession, and madness