gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:art_style
|
pixel art
|
gptkbp:character_development
|
minimal
|
gptkbp:critical_reception
|
generally positive
|
gptkbp:developer
|
Sean Boston
|
gptkbp:environment
|
open world
|
gptkbp:game_engine
|
gptkb:Unity
|
gptkbp:game_length
|
4-6 hours
|
gptkbp:game_mechanics
|
gptkb:exploration
item collection
dialogue choices
interaction with NPCs
|
gptkbp:game_world
|
interconnected areas
|
gptkbp:gameplay
|
gptkb:exploration
puzzle solving
survival elements
|
gptkbp:genre
|
gptkb:horror
|
https://www.w3.org/2000/01/rdf-schema#label
|
Universal Harvester
|
gptkbp:in-game_items
|
gptkb:maps
gptkb:lighting_system
gptkb:keys
gptkb:camera
notes
tapes
|
gptkbp:influences
|
gptkb:Twin_Peaks
gptkb:The_Blair_Witch_Project
|
gptkbp:inspired_by
|
gptkb:urban_legends
found footage films
|
gptkbp:main_character
|
a young man
|
gptkbp:metacritic_score
|
gptkb:75
|
gptkbp:multiplayer
|
no
|
gptkbp:narrative
|
gptkb:mystery
non-linear
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:Xbox_One
gptkb:Play_Station_4
|
gptkbp:players
|
impact story
|
gptkbp:publisher
|
gptkb:Annapurna_Interactive
|
gptkbp:puzzles
|
environmental puzzles
inventory puzzles
|
gptkbp:release_date
|
October 17, 2017
|
gptkbp:release_platform
|
digital download
physical copy
|
gptkbp:sequel
|
gptkb:none
|
gptkbp:setting
|
rural Iowa
|
gptkbp:soundtrack
|
ambient music
|
gptkbp:theme
|
gptkb:loss
isolation
nostalgia
|
gptkbp:viewpoint
|
no
yes
|
gptkbp:bfsParent
|
gptkb:John_Darnielle
|
gptkbp:bfsLayer
|
6
|