Unity events

GPTKB entity

Statements (56)
Predicate Object
gptkbp:instance_of gptkb:event
gptkbp:bfsLayer 3
gptkbp:bfsParent gptkb:Unity_magazine
gptkbp:allows event-driven programming
dynamic event binding
gptkbp:are used for animations
based on C# delegates
part of Unity's messaging system
gptkbp:can_be used for performance optimization
used for analytics
used for tutorials
used for inventory management
used for localization
used for accessibility features
customized by developers
triggered by user input
used for AI behavior
used for AR interactions
used for UI updates
used for VR interactions
used for achievements
used for ad management
used for audio management
used for character customization
used for cloud saving
used for cutscenes
used for debugging purposes
used for game over conditions
used for game state management
used for gameplay mechanics
used for haptic feedback
used for in-app purchases
used for leaderboards
used for level transitions
used for mobile interactions
used for multiplayer synchronization
used for networking events
used for physics interactions
used for quest systems
used for scene management
used for scoring systems
used for social features
used for triggering animations
used for user-generated content
used in coroutines
gptkbp:can_be_used_with gptkb:Unity_UI
gptkbp:can_create from other scripts
in the Unity editor
gptkbp:communication in the inspector
gptkbp:enables custom event handling
https://www.w3.org/2000/01/rdf-schema#label Unity events
gptkbp:is_used_for game object interactions
gptkbp:provides a way to decouple components
gptkbp:supports delegates
gptkbp:trigger_type multiple listeners
gptkbp:used_in gptkb:engine