Statements (31)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:visual_scripting_tool
|
| gptkbp:acquiredBy |
gptkb:Ludiq
|
| gptkbp:acquisitionYear |
2020
|
| gptkbp:availableSinceVersion |
gptkb:Unity_2021.1
|
| gptkbp:category |
game engine tool
|
| gptkbp:developedBy |
gptkb:Unity_Technologies
|
| gptkbp:documentation |
https://docs.unity3d.com/Manual/VisualScripting.html
|
| gptkbp:enables |
programming without code
|
| gptkbp:feature |
variables
debugging tools extensibility state machines flow graphs live editing community add-ons custom events integration with Unity APIs |
| gptkbp:formerName |
gptkb:Bolt
|
| gptkbp:integratesWith |
gptkb:Unity
gptkb:Unity_Editor |
| gptkbp:license |
gptkb:Unity_Software_License
|
| gptkbp:platform |
gptkb:Windows
gptkb:macOS |
| gptkbp:supports |
2D games
3D games C# scripting node-based programming |
| gptkbp:usedFor |
game development
|
| gptkbp:bfsParent |
gptkb:Unity_Technologies
|
| gptkbp:bfsLayer |
5
|
| https://www.w3.org/2000/01/rdf-schema#label |
Unity Visual Scripting
|