Statements (61)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:software
|
gptkbp:bfsLayer |
3
|
gptkbp:bfsParent |
gptkb:aircraft
|
gptkbp:allows |
customizable VR environments
|
gptkbp:developed_by |
gptkb:Unity_Technologies
|
gptkbp:enables |
cross-platform VR experiences
VR prototyping |
gptkbp:enhances |
user immersion in VR
|
gptkbp:facilitates |
3 D spatial interactions
user testing in VR |
gptkbp:features |
prefabs for VR interactions
|
https://www.w3.org/2000/01/rdf-schema#label |
Unity VR Toolkit
|
gptkbp:includes |
sample projects
teleportation system input handling features VR camera rig |
gptkbp:integrates_with |
gptkb:Unity_Asset_Store
|
gptkbp:is |
open source
community-driven widely used in the industry used in education frequently updated used for game development used in training simulations used for research purposes cross-platform compatible designed for developers used for art installations used for architectural visualization popular among indie developers used for fitness applications used for marketing purposes used for simulations used for virtual tours used for entertainment applications part of Unity ecosystem used for therapy applications scalable for different projects used for immersive experiences used for interactive experiences used for product visualization used for social VR applications used for storytelling experiences |
gptkbp:is_compatible_with |
gptkb:engine
|
gptkbp:is_used_for |
virtual reality development
|
gptkbp:offers |
performance optimization tools
networking solutions for multiplayer VR |
gptkbp:provides |
user interface components
documentation and tutorials Virtual reality support real-time rendering capabilities scene management tools analytics tools for VR applications |
gptkbp:supports |
gptkb:video_game
haptic feedback augmented reality features various input devices VR storytelling multiple VR platforms |
gptkbp:uses |
gptkb:theorem
|
gptkbp:utilizes |
Unity's rendering capabilities
|