Statements (59)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:software
|
gptkbp:bfsLayer |
3
|
gptkbp:bfsParent |
gptkb:aircraft
|
gptkbp:allows |
User feedback collection
|
gptkbp:developed_by |
gptkb:Unity_Technologies
|
gptkbp:enables |
Performance optimization
Real-time monitoring |
gptkbp:facilitates |
A/ B testing
|
https://www.w3.org/2000/01/rdf-schema#label |
Unity Performance Reporting
|
gptkbp:integrates_with |
gptkb:Unity_Engine
|
gptkbp:is_accessible_by |
gptkb:Unity_Editor
gptkb:Unity_Dashboard |
gptkbp:is_adopted_by |
Indie developers
Large studios |
gptkbp:is_available_in |
Free and paid plans
|
gptkbp:is_available_on |
gptkb:Unity_Asset_Store
gptkb:theorem |
gptkbp:is_compatible_with |
Unity versions 2018 and later
|
gptkbp:is_documented_in |
Unity documentation
|
gptkbp:is_evaluated_by |
Game analytics
|
gptkbp:is_integrated_with |
gptkb:Unity_Collaborate
|
gptkbp:is_part_of |
gptkb:Unity_Services
Game development workflow |
gptkbp:is_promoted_by |
Unity marketing
|
gptkbp:is_supported_by |
Unity community
|
gptkbp:is_tested_for |
Quality assurance teams
|
gptkbp:is_used_by |
Game developers
|
gptkbp:is_used_for |
Game optimization
|
gptkbp:is_utilized_in |
Data-driven decision making
Mobile games User behavior analysis Performance benchmarking PC games Real-time data visualization User experience improvement Console games Performance reporting User retention analysis Game analytics integration Crash analysis Feature usage tracking Game performance evaluation Game stability assessment |
gptkbp:offers |
gptkb:Company
Custom event tracking Crash reporting Performance alerts |
gptkbp:provides |
Real-time performance data
Error reporting Crash reporting Session tracking User engagement insights |
gptkbp:requires |
Unity account
|
gptkbp:supports |
Mobile platforms
PC platforms Console platforms |
gptkbp:track |
Application performance metrics
|
gptkbp:updates |
gptkb:Unity_Technologies
|
gptkbp:uses |
Cloud services
|