Statements (62)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:event
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Unity_ML-Agents
gptkb:Unity_Timeline |
gptkbp:allows |
declaration of event handlers
|
gptkbp:can_be |
by user actions
to remove listeners |
gptkbp:can_be_extended_by |
with custom classes
|
gptkbp:can_be_used_with |
gptkb:Unity_UI
Unity's input system Unity Coroutines |
gptkbp:can_create |
from other scripts
|
gptkbp:communication |
as part of Mono Behaviour
in Unity's inspector |
gptkbp:defines |
Unity Engine. Events namespace
|
https://www.w3.org/2000/01/rdf-schema#label |
Unity Events
|
gptkbp:is_accessible_by |
through Unity Inspector
|
gptkbp:is_compatible_with |
Unity's serialization system
Unity's prefab system |
gptkbp:is_documented_in |
Unity documentation
|
gptkbp:is_implemented_in |
Unity 4.6 and later
Unity Engine. Events. Unity Event class |
gptkbp:is_integrated_with |
third-party plugins
|
gptkbp:is_linked_to |
Unity animations
|
gptkbp:is_often_associated_with |
Unity's state machines
|
gptkbp:is_often_depicted_as |
Unity projects
|
gptkbp:is_often_used_in |
multiplayer games
Unity tutorials Unity's event triggers |
gptkbp:is_part_of |
Unity's architecture
Unity's component system Unity scripting API Unity's event-driven architecture |
gptkbp:is_popular_in |
gptkb:video_game
|
gptkbp:is_related_to |
Observer pattern
event delegation |
gptkbp:is_similar_to |
C# delegates
|
gptkbp:is_supported_by |
gptkb:Unity_Asset_Store
Unity community |
gptkbp:is_tested_for |
in unit tests
|
gptkbp:is_used_for |
event-driven programming
real-time updates game state management manage game events trigger animations handle user input create custom editor tools create dynamic interactions create modular code create responsive UI create responsive gameplay. game object communication implement game mechanics trigger sound effects |
gptkbp:is_used_in |
game development
|
gptkbp:is_utilized_in |
interactive applications
virtual reality applications game logic separation |
gptkbp:provides |
a way to create custom events
|
gptkbp:supports |
multiple listeners
serialization in the inspector |
gptkbp:used_in |
gptkb:engine
|