Statements (23)
Predicate | Object |
---|---|
gptkbp:instanceOf |
3D primitive object
|
gptkbp:canBe |
prototyping
physics simulation character representation |
gptkbp:canBeChildOf |
any GameObject
|
gptkbp:canBeDuplicated |
true
|
gptkbp:canBeResized |
true
|
gptkbp:canBeScripted |
true
|
gptkbp:canCastShadows |
true
|
gptkbp:canReceiveShadows |
true
|
gptkbp:category |
object
|
gptkbp:color |
true
|
gptkbp:defaultHeight |
2
|
gptkbp:defaultMaterial |
Default-Material
|
gptkbp:defaultRadius |
0.5
|
gptkbp:defaultSegments |
16
|
gptkbp:hasCollider |
CapsuleCollider
|
https://www.w3.org/2000/01/rdf-schema#label |
Unity Capsule
|
gptkbp:mayInclude |
components
|
gptkbp:shape |
capsule
|
gptkbp:usedIn |
gptkb:Unity_Engine
|
gptkbp:bfsParent |
gptkb:Brian_Ferneyhough
|
gptkbp:bfsLayer |
6
|