gptkbp:instance_of
|
gptkb:Company
|
gptkbp:bfsLayer
|
3
|
gptkbp:bfsParent
|
gptkb:aircraft
|
gptkbp:allows
|
Asynchronous Loading
|
gptkbp:developed_by
|
gptkb:Unity_Technologies
|
gptkbp:enables
|
Memory Management
Cross-Platform Development
Content Delivery Networks (CDN)
|
gptkbp:facilitates
|
Content Updates
|
gptkbp:features
|
Group Management
|
gptkbp:has
|
gptkb:Community_Center
|
https://www.w3.org/2000/01/rdf-schema#label
|
Unity Addressables
|
gptkbp:improves
|
Asset Organization
|
gptkbp:includes
|
Addressable Asset System
|
gptkbp:integrates_with
|
gptkb:Unity_Engine
|
gptkbp:is_compatible_with
|
Unity 2018.1 and later
|
gptkbp:is_documented_in
|
Unity Manual
Unity API Reference
|
gptkbp:is_part_of
|
Unity Ecosystem
|
gptkbp:is_used_by
|
Indie Developers
Large Game Studios
|
gptkbp:is_used_for
|
gptkb:mobile_application
Console Games
PC Games
|
gptkbp:offers
|
Simplified Asset Reference
|
gptkbp:provides
|
Asset Bundling
Built-in Profiling Tools
Dynamic Asset Loading
|
gptkbp:supports
|
gptkb:satellite
Version Control
Remote Content Hosting
|
gptkbp:used_in
|
Game Development
|