Statements (109)
Predicate | Object |
---|---|
gptkbp:instanceOf |
gptkb:REST_API
|
https://www.w3.org/2000/01/rdf-schema#label |
Unity API
|
gptkbp:provides |
scripting interface
access to events access to DOTS (Data-Oriented Technology Stack) access to ECS (Entity Component System) access to UI canvases access to UI elements access to UI system access to VR/AR features access to XR devices access to addressables access to ads integration access to analytics access to animation system access to application lifecycle access to assertions access to asset bundles access to asset management access to asset pipeline access to asset store access to async operations access to audio engine access to audio listeners access to audio sources access to build pipeline access to burst compiler access to camera control access to cinemachine access to cloud build access to cloud services access to collaboration tools access to colliders access to components access to coroutines access to custom attributes access to custom inspectors access to custom packages access to debugging tools access to deltaTime access to editor scripting access to frame count access to full screen mode access to game objects access to gamepad input access to garbage collection access to hybrid renderer access to in-app purchases access to input devices access to input system access to jobs system access to keyboard input access to lighting system access to lights access to localization access to logging access to materials access to memory management access to mesh manipulation access to mouse input access to multiplayer services access to navigation system access to navmeshes access to networking access to package manager access to particle emitters access to particle system access to persistent data path access to physics engine access to physics materials access to platform detection access to platform-specific features access to player preferences access to player settings access to post-processing stack access to prefab system access to profiler access to quality settings access to reflection access to remote config access to rendering engine access to resource loading access to resource management access to rigidbodies access to scene management access to screen resolution access to scriptable objects access to scripting runtime access to serialization access to shaders access to sprites access to streaming assets access to temporary cache path access to textures access to threading access to time management access to timeline access to timeline editor access to touch input access to transforms access to undo system access to version control integration access to windowed mode |
gptkbp:supportsLanguage |
gptkb:C#
gptkb:JavaScript_(UnityScript) Boo |
gptkbp:usedBy |
gptkb:Unity_game_engine
|
gptkbp:bfsParent |
gptkb:Unity_(game_engine)
|
gptkbp:bfsLayer |
6
|