Statements (96)
Predicate | Object |
---|---|
gptkbp:instanceOf |
gptkb:software
|
gptkbp:contains |
gptkb:Terrain
gptkb:Cursor gptkb:Collider gptkb:Physics gptkb:WWW gptkb:color gptkb:photographer gptkb:XR gptkb:AudioListener gptkb:UI gptkb:ParticleSystem gptkb:LineRenderer gptkb:MeshRenderer gptkb:SpriteRenderer gptkb:TrailRenderer gptkb:Sprite gptkb:Tile gptkb:Tilemap gptkb:Skybox gptkb:MonoBehaviour gptkb:NavMesh Texture Time analysis animator Light Debug Material Networking Transform object Random Mesh Logger Input Shader Application Physics2D Resources Screen Quaternion CapsuleCollider Vector3 AssetBundle AudioClip AudioSource BoxCollider Collider2D CrashReport LayerMask LightmapSettings Mathf MeshCollider MeshFilter PlayerPrefs ProceduralMaterial QualitySettings RaycastHit RenderSettings RenderTexture Rigidbody Rigidbody2D SceneManagement ScriptableObject ShaderVariantCollection SphereCollider SpriteMask TerrainData Texture2D Texture3D VideoPlayer WheelCollider WindZone |
gptkbp:developedBy |
gptkb:Unity_Technologies
|
https://www.w3.org/2000/01/rdf-schema#label |
UnityEngine
|
gptkbp:partOf |
gptkb:Unity_game_engine
|
gptkbp:platform |
gptkb:Android
gptkb:Windows gptkb:iOS gptkb:macOS gptkb:PlayStation gptkb:Nintendo_Switch gptkb:Xbox gptkb:Linux gptkb:WebGL |
gptkbp:provides |
gptkb:audio_engineer
physics engine scripting API graphics engine |
gptkbp:usedFor |
game development
real-time 3D applications |
gptkbp:writtenBy |
gptkb:C#
gptkb:C++ |
gptkbp:bfsParent |
gptkb:object
|
gptkbp:bfsLayer |
4
|