Statements (23)
Predicate | Object |
---|---|
gptkbp:instanceOf |
gptkb:software
|
gptkbp:availableOn |
gptkb:Unity_Package_Manager
|
gptkbp:category |
game development
|
gptkbp:developedBy |
gptkb:Unity_Technologies
|
gptkbp:documentation |
https://docs.unity3d.com/Packages/com.unity.collections@latest
|
gptkbp:feature |
thread safety
deterministic memory allocation high-performance memory management low-level data structures |
https://www.w3.org/2000/01/rdf-schema#label |
Unity.Collections
|
gptkbp:license |
gptkb:Unity_Companion_License
|
gptkbp:programmingLanguage |
gptkb:C#
|
gptkbp:provides |
Allocator
NativeArray NativeHashMap NativeList NativeMultiHashMap NativeQueue NativeSlice |
gptkbp:usedFor |
gptkb:DOTS_(Data-Oriented_Technology_Stack)
|
gptkbp:usedIn |
gptkb:Unity_Engine
|
gptkbp:bfsParent |
gptkb:Unity.Jobs
|
gptkbp:bfsLayer |
8
|