Statements (64)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:software
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Unity_Reflect
|
gptkbp:can_be_extended_by |
Plugins
|
gptkbp:developed_by |
gptkb:Unity_Technologies
|
gptkbp:exhibited_at |
gptkb:Unity_Asset_Store
|
gptkbp:exported_to |
Multiple platforms
|
gptkbp:features |
Physically Based Rendering (PBR)
|
https://www.w3.org/2000/01/rdf-schema#label |
Unity's rendering engine
|
gptkbp:includes |
gptkb:Specification
Shader Graph |
gptkbp:is_compatible_with |
gptkb:Visual_Studio
Third-party assets |
gptkbp:is_discussed_in |
Unity forums
|
gptkbp:is_documented_in |
Unity Manual
|
gptkbp:is_integrated_with |
gptkb:Unity_Editor
|
gptkbp:is_known_for |
gptkb:Company
gptkb:Community_support Rapid prototyping User-friendly interface Performance optimization Cross-platform capabilities Integration with AI tools User-generated content support Real-time collaboration features Cross-disciplinary applications Visual scripting capabilities |
gptkbp:is_optimized_for |
Mobile devices
|
gptkbp:is_part_of |
Unity ecosystem
|
gptkbp:is_used_by |
Indie developers
Large studios |
gptkbp:is_used_for |
Game development
|
gptkbp:is_used_in |
gptkb:Photographer
Film production Web applications Simulations Mobile applications Architectural visualization Art installations Virtual tours Interactive storytelling Training simulations Educational projects Cinematic experiences Serious games Health simulations |
gptkbp:provides |
Real-time rendering
Animation tools Terrain tools |
gptkbp:supports |
Dynamic lighting
Augmented Reality (AR) Virtual Reality (VR) Shadow mapping Particle systems Custom shaders Asset bundles Lightmapping 3 D graphics 2 D graphics Multiplayer networking Multiplatform deployment |
gptkbp:updates |
Regular releases
|
gptkbp:used_in |
gptkb:Video_games
|
gptkbp:utilizes |
C# scripting
|