Statements (65)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:building
|
gptkbp:allows |
custom build scripts
|
gptkbp:analyzes |
build graphs
|
gptkbp:automated |
command line tools
|
gptkbp:can |
executable files
asset bundles |
gptkbp:can_be_configured_for |
performance optimization
|
gptkbp:can_be_customized_with |
user-defined settings
|
gptkbp:can_be_extended_by |
plugins
|
gptkbp:can_be_used_to_deploy |
live games
|
gptkbp:can_create |
prototypes
demos debug symbols platform-specific builds |
gptkbp:can_handle |
large projects
|
gptkbp:can_include |
asset import settings
scene management settings |
gptkbp:controls |
dependencies
|
gptkbp:designed_for |
game development
|
gptkbp:enables |
continuous integration
|
gptkbp:facilitates |
asset compression
|
https://www.w3.org/2000/01/rdf-schema#label |
Unity's build pipeline
|
gptkbp:includes |
asset management
pre-processing steps post-processing steps |
gptkbp:integrates_with |
version control systems
|
gptkbp:is_compatible_with |
gptkb:Unity_Collaborate
|
gptkbp:is_critical_for |
game updates
|
gptkbp:is_documented_in |
Unity Manual
|
gptkbp:is_enhanced_by |
asset store tools
|
gptkbp:is_essential_for |
game testing
game publishing |
gptkbp:is_influenced_by |
gptkb:developers
industry standards user feedback |
gptkbp:is_integrated_with |
third-party services
|
gptkbp:is_monitored_by |
build dashboards
|
gptkbp:is_optimized_for |
load times
game performance |
gptkbp:is_part_of |
gptkb:Unity_Editor
Unity ecosystem game development workflow |
gptkbp:is_supported_by |
Unity community
|
gptkbp:is_tested_for |
unit tests
integration tests |
gptkbp:is_updated_by |
Unity releases
|
gptkbp:is_used_by |
large studios
indie developers |
gptkbp:is_used_for |
AR development
VR development web game development |
gptkbp:is_used_in |
PC game development
console game development mobile game development |
gptkbp:management |
game assets
|
gptkbp:provides |
build logs
build configurations |
gptkbp:supports |
gptkb:multiple_platforms
multi-threading cloud builds local builds remote builds |
gptkbp:utilizes |
incremental builds
|
gptkbp:bfsParent |
gptkb:Unity's_Graphics_Test_Framework
|
gptkbp:bfsLayer |
5
|