Unity's Universal Render Pipeline

GPTKB entity

Statements (61)
Predicate Object
gptkbp:instance_of gptkb:river
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Post_Processing_Stack
gptkbp:allows Custom shaders
gptkbp:can_be_extended_by Custom render passes
gptkbp:developed_by gptkb:Unity_Technologies
gptkb:C#
gptkbp:enables Dynamic lighting
gptkbp:enhances gptkb:benchmark
gptkbp:features gptkb:Specification
https://www.w3.org/2000/01/rdf-schema#label Unity's Universal Render Pipeline
gptkbp:includes Built-in shaders
Scriptable Render Features
gptkbp:is_compatible_with gptkb:Unity_Hub
gptkb:Unity_Editor
Various platforms
Unity 2019.3 and later
gptkbp:is_designed_for Cross-platform development
Artists and designers
gptkbp:is_documented_in Unity Manual
Unity Learn
gptkbp:is_integrated_with gptkb:historical_event
gptkb:Specification
gptkb:film
Lighting system
gptkbp:is_optimized_for Graphics performance
Real-time applications
High frame rates
Low-end hardware
gptkbp:is_part_of Unity ecosystem
Unity Graphics
Unity's rendering solutions
Unity's graphics pipeline options
gptkbp:is_supported_by gptkb:Unity_Asset_Store
Community tutorials
Unity forums
gptkbp:is_used_by Indie developers
gptkbp:is_used_for Architectural visualization
Interactive experiences
Educational projects
Simulation applications
2 D and 3 D games
gptkbp:is_used_in Game development
Augmented reality games
Virtual reality games
gptkbp:offers Shader customization
gptkbp:provides gptkb:museum
Lighting settings
Lightweight rendering
Shadow settings
gptkbp:released_in gptkb:2018
gptkbp:suitable_for Mobile game developers
gptkbp:supports Real-time rendering
Mobile platforms
Deferred rendering
Reflection probes
Light probes
Post-processing stack
VR and AR applications
Forward rendering
gptkbp:uses Shader Graph