gptkbp:instance_of
|
gptkb:event
|
gptkbp:allows
|
event-driven programming
|
gptkbp:can_be_extended_by
|
custom components
custom event handlers
|
gptkbp:can_be_used_with
|
gptkb:Unity's_Input_System
|
gptkbp:can_create
|
custom UI elements
responsive interfaces
|
gptkbp:character_customization
|
event listeners
|
gptkbp:controls
|
keyboard events
|
gptkbp:developed_by
|
gptkb:Unity_Technologies
|
gptkbp:enables
|
multi-platform support
input management
|
gptkbp:enhances
|
game immersion
|
gptkbp:facilitates
|
user interface design
|
gptkbp:features
|
Unity 4.6 and later
|
gptkbp:handles
|
pointer events
|
https://www.w3.org/2000/01/rdf-schema#label
|
Unity's Event System
|
gptkbp:includes
|
Event System component
|
gptkbp:integrates_with
|
gptkb:Unity's_UI_system
|
gptkbp:is_a_framework_for
|
event-driven architecture
|
gptkbp:is_a_tool_for
|
gptkb:video_game
|
gptkbp:is_compatible_with
|
Unity's animation system
Unity's physics system
VR input
|
gptkbp:is_designed_for
|
real-time applications
|
gptkbp:is_documented_in
|
Unity Manual
|
gptkbp:is_essential_for
|
gptkb:video_game
user experience
interactive applications
player interactions
interactive storytelling
|
gptkbp:is_implemented_in
|
game controls
|
gptkbp:is_integrated_with
|
third-party plugins
|
gptkbp:is_optimized_for
|
gptkb:benchmark
|
gptkbp:is_part_of
|
Unity's architecture
Unity's component system
Unity's ecosystem
|
gptkbp:is_used_for
|
drag and drop functionality
|
gptkbp:is_used_in
|
game development
|
gptkbp:is_utilized_in
|
gptkb:mobile_application
event logging
|
gptkbp:key
|
Unity's development environment
|
gptkbp:manager
|
event propagation
scene transitions
|
gptkbp:manages
|
focus events
|
gptkbp:number_of_cores
|
gptkb:Unity's_UI_framework
|
gptkbp:provides
|
event handling
event data
event triggers
|
gptkbp:setting
|
Event System settings
|
gptkbp:supports
|
gesture recognition
UI interactions
touch input
multiple input sources
|
gptkbp:trigger_type
|
animations
|
gptkbp:used_in
|
gptkb:Unity_Engine
|
gptkbp:utilizes
|
Interfaces for event handling
|
gptkbp:works_with
|
Game Objects
|
gptkbp:bfsParent
|
gptkb:XR_Interaction_Toolkit
|
gptkbp:bfsLayer
|
4
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