Statements (61)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:software
|
gptkbp:bfsLayer |
5
|
gptkbp:bfsParent |
gptkb:Visual_Effect_Graph
|
gptkbp:allows |
dynamic camera adjustments
|
gptkbp:developed_by |
gptkb:Unity_Technologies
|
gptkbp:enables |
cutscene creation
|
gptkbp:enhances |
game development
|
gptkbp:features |
gptkb:composer
target tracking transitions dolly tracks freelook camera |
gptkbp:has |
user-friendly interface
|
https://www.w3.org/2000/01/rdf-schema#label |
Unity's Cinemachine
|
gptkbp:integrates_with |
gptkb:Unity_Engine
|
gptkbp:is_adopted_by |
AAA studios
|
gptkbp:is_available_in |
gptkb:Unity_Personal_Edition
gptkb:Unity_Pro_Edition Unity Enterprise Edition |
gptkbp:is_available_on |
gptkb:Unity_Asset_Store
|
gptkbp:is_compatible_with |
various platforms
VR applications Unity 2017 and later |
gptkbp:is_designed_for |
interactive experiences
|
gptkbp:is_documented_in |
Unity documentation
|
gptkbp:is_integrated_with |
Unity's animation system
|
gptkbp:is_known_for |
ease of use
cinematic quality |
gptkbp:is_part_of |
Unity ecosystem
Unity's suite of tools |
gptkbp:is_popular_in |
indie game development
|
gptkbp:is_supported_by |
community forums
|
gptkbp:is_used_by |
gptkb:video_game
|
gptkbp:is_used_for |
live events
camera control |
gptkbp:is_used_in |
film production
game design |
gptkbp:is_utilized_in |
game trailers
game demos interactive storytelling virtual production game marketing game showcases game pitches game presentations game cinematics game prototypes |
gptkbp:offers |
customization options
free version real-time camera adjustments |
gptkbp:provides |
camera blending
camera rigging tools camera shake effects procedural camera movement |
gptkbp:release_date |
gptkb:2017
|
gptkbp:suitable_for |
story-driven games
|
gptkbp:supports |
multiple camera setups
timeline integration virtual cameras 2 D and 3 D games |
gptkbp:updates |
new features regularly
|