Ultra Combo system

GPTKB entity

Statements (56)
Predicate Object
gptkbp:instance_of gptkb:game_mechanics
gptkbp:allows powerful finishing moves
gptkbp:can_change_the_outcome_of a match
gptkbp:can_lead_to dramatic comebacks
gptkbp:characteristic gptkb:Street_Fighter_IV
gptkbp:enhances gameplay strategy
gptkbp:exhibited_at tournaments
gptkbp:feature encourages risk-taking
can create memorable moments
can be a strategic advantage
Capcom games
can be learned through tutorials
can be a point of contention among players
can be a source of frustration for beginners
can be a topic of analysis in esports
can lead to high damage output
gptkbp:first_introduced gptkb:Street_Fighter_IV
gptkbp:game_mechanic adds depth to matches
gptkbp:has_gameplay_element adds excitement to matches
can enhance player satisfaction
can be a defining moment in matches
gptkbp:has_mechanic can be learned through practice
can be a game-changer
can be a signature move for characters
can be a signature aspect of gameplay
can be a source of hype in streams
can be counterproductive if overused
can be devastating if executed correctly
can be used to finish matches
can be visually impressive
https://www.w3.org/2000/01/rdf-schema#label Ultra Combo system
gptkbp:increased player engagement
gptkbp:is_a_focal_point_for game design discussions
gptkbp:is_associated_with super meter
gptkbp:is_countered_by defensive techniques
gptkbp:is_criticized_for balancing issues
gptkbp:is_designed_to reward players for building meter
reward skilled play
gptkbp:is_featured_in gptkb:Street_Fighter_series
gptkbp:is_influenced_by player skill
gptkbp:is_often_featured_in game trailers
gptkbp:is_part_of gptkb:competitive_scene
fighting game genre
combo system
game's meta
gptkbp:is_popular_among competitive players
gptkbp:is_related_to Ultra moves
gptkbp:is_utilized_by pro players
gptkbp:requires timing and precision
specific conditions to activate
gptkbp:signature modern fighting games
gptkbp:strategic_goals gptkb:game_mechanics
gptkbp:used_in fighting games
gptkbp:was_executed_by input commands
gptkbp:bfsParent gptkb:Ultra_Street_Fighter_IV
gptkbp:bfsLayer 5