Ubisoft Reflections Engine

GPTKB entity

Statements (43)
Predicate Object
gptkbp:instance_of gptkb:game_engine
gptkbp:developed_by gptkb:Ubisoft_Reflections
gptkbp:features realistic physics
dynamic lighting
AI-driven NPCs
environmental destruction
vehicle simulation
gptkbp:first_released gptkb:2003
gptkbp:has_community forums
user-generated content
modding support
gptkbp:has_documentation tutorials
API reference
developer guide
https://www.w3.org/2000/01/rdf-schema#label Ubisoft Reflections Engine
gptkbp:influenced_by gptkb:Unreal_Engine
gptkb:Cry_Engine
gptkb:Render_Ware
gptkbp:latest_version Reflections Engine 2.0
gptkbp:performance scalability
rendering speed
frame rate optimization
load time reduction
memory usage optimization
gptkbp:platforms gptkb:Xbox
gptkb:Windows
gptkb:Play_Station
gptkbp:predecessor Reflections Engine 1.0
gptkbp:programming_language gptkb:C++
gptkbp:related_to gptkb:video_games
gptkb:Ubisoft
game development
software engineering
gptkbp:successor Reflections Engine 2.0
gptkbp:supports multiplayer features
open world gameplay
AR capabilities
VR capabilities
gptkbp:used_in gptkb:Driver_series
gptkb:Assassin's_Creed_series
Watch Dogs series
gptkbp:bfsParent gptkb:Ubisoft
gptkbp:bfsLayer 4