Properties (62)
Predicate | Object |
---|---|
gptkbp:instanceOf |
game engine
|
gptkbp:allows |
high-quality graphics
|
gptkbp:associated_with |
high production values
|
gptkbp:compatibleWith |
gptkb:PlayStation_5
PC Xbox Series X |
gptkbp:constructedIn |
gptkb:C++
|
gptkbp:criticism |
performance issues
|
gptkbp:developedBy |
gptkb:Ubisoft
|
gptkbp:enables |
rapid prototyping
|
gptkbp:exhibits |
E3_presentations
|
gptkbp:features |
dynamic weather system
real-time lighting destruction mechanics |
gptkbp:firstHeld |
gptkb:Tom_Clancy's_The_Division
|
https://www.w3.org/2000/01/rdf-schema#label |
Ubisoft's Snowdrop engine
|
gptkbp:introduced |
2013
|
gptkbp:is_a_celebration_of |
visual fidelity
|
gptkbp:is_designed_to |
cross-platform development
next-gen consoles enhance player immersion reduce development time facilitate collaboration among teams enhance storytelling capabilities streamline asset management support large-scale environments support live service games |
gptkbp:is_known_for |
cutting-edge technology
flexibility modular architecture scalable performance highly detailed environments realistic character animations seamless world transitions highly customizable tools supporting large player counts. advanced_AI_systems |
gptkbp:is_part_of |
Ubisoft's_game_development_strategy
Ubisoft's_proprietary_technology |
gptkbp:is_used_in |
gptkb:Ubisoft_Reflections
gptkb:The_Division_Heartland gptkb:Ubisoft_Massive gptkb:Ubisoft_Annecy gptkb:Assassin's_Creed_Infinity Skull & Bones Far Cry 6 Ghost Recon Breakpoint The Division 2 Riders Republic Watch Dogs: Legion Beyond Good and Evil 2 Prince of Persia: The Sands of Time Remake The Crew 2 Star Wars: Outlaws |
gptkbp:supports |
augmented reality
virtual reality multiplayer gameplay open world games |
gptkbp:usedIn |
gptkb:Mario_+_Rabbids_Kingdom_Battle
Avatar: Frontiers of Pandora |
gptkbp:utilizes |
NVIDIA GameWorks
Havok physics |