gptkbp:instance_of
|
gptkb:engine
|
gptkbp:bfsLayer
|
5
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gptkbp:bfsParent
|
gptkb:The_Fractured_But_Whole
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gptkbp:allows
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Multiplayer Experiences
Single-player Experiences
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gptkbp:community_support
|
Active Developer Community
|
gptkbp:developed_by
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gptkb:Ubisoft
gptkb:Ubisoft_Games
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gptkbp:enhances
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Player Immersion
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gptkbp:exhibited_at
|
E3 2013
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gptkbp:features
|
Dynamic Weather System
Procedural Content Generation
Real-time Global Illumination
|
gptkbp:first_introduced
|
gptkb:Tom_Clancy's_The_Division
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gptkbp:has_documentation
|
Available for Developers
|
https://www.w3.org/2000/01/rdf-schema#label
|
Ubisoft's Snowdrop Engine
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gptkbp:is_compatible_with
|
VR Technologies
|
gptkbp:is_known_for
|
Realistic Environments
Detailed Character Models
|
gptkbp:is_optimized_for
|
Next-Gen Consoles
|
gptkbp:is_scalable
|
Different Hardware Configurations
|
gptkbp:is_used_in
|
gptkb:Beyond_Good_and_Evil_2
gptkb:The_Division_2
gptkb:Skull_&_Bones
|
gptkbp:known_for
|
High-quality Graphics
Flexible Architecture
Scalable Performance
|
gptkbp:platform
|
gptkb:PC
gptkb:Nintendo_Switch
gptkb:Xbox_One
gptkb:Play_Station_4
|
gptkbp:provides
|
gptkb:Company
gptkb:software
Level Design Tools
|
gptkbp:released_in
|
gptkb:2013
|
gptkbp:supports
|
gptkb:video_game_series
Open World Games
Cross-Platform Play
|
gptkbp:updates
|
gptkb:2021
gptkb:2022
gptkb:2023
Regular Updates
|
gptkbp:used_in
|
gptkb:Mario_+_Rabbids_Kingdom_Battle
gptkb:Avatar:_Frontiers_of_Pandora
|
gptkbp:utilizes
|
gptkb:Artificial_Intelligence
Physics Simulation
Animation Systems
|