gptkbp:instance_of
|
gptkb:video_game
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gptkbp:bfsLayer
|
5
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gptkbp:bfsParent
|
gptkb:The_Light_Cycle
|
gptkbp:art_style
|
Futuristic
|
gptkbp:based_on
|
gptkb:Tron:_Legacy
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gptkbp:character
|
gptkb:Kevin_Flynn
gptkb:Sam_Flynn
gptkb:Clu
gptkb:Quorra
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gptkbp:developed_by
|
gptkb:Disney_Interactive_Studios
|
gptkbp:developer
|
Propaganda Games
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gptkbp:engine
|
gptkb:Unreal_Engine_3
|
gptkbp:engine_type
|
gptkb:Unreal_Engine_3.5
|
gptkbp:features
|
gptkb:Combat
Disc battles
Light cycles
|
gptkbp:game_features
|
gptkb:award
gptkb:film_production_company
Online multiplayer
Leaderboards
Co-op gameplay
Power-ups
Replayability
Environmental hazards
Dynamic lighting
Character progression
Varied environments
Local multiplayer
Multiple endings
Interactive environments
Unlockable content
Skill-based gameplay
Competitive multiplayer
|
gptkbp:game_length
|
8-10 hours
|
gptkbp:game_modes
|
Multiplayer mode
Story mode
Challenge mode
|
gptkbp:gameplay
|
Third-person perspective
|
gptkbp:genre
|
Action-adventure
Platform game
|
gptkbp:has_expansion
|
gptkb:Tron:_Evolution_-Battle_Grids
|
gptkbp:influenced_by
|
gptkb:Tron_franchise
|
gptkbp:mode
|
Multiplayer
Single-player
|
gptkbp:narrative_style
|
Continuation of the film's story
|
gptkbp:platform
|
gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Xbox_360
|
gptkbp:published_by
|
gptkb:Disney_Interactive_Studios
|
gptkbp:rating
|
gptkb:E10+
70/100
|
gptkbp:received
|
mixed reviews
|
gptkbp:release_date
|
December 7, 2010
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Australia
gptkb:North_America
|
gptkbp:released
|
December 7, 2010
|
gptkbp:sales
|
over 1 million copies
|
gptkbp:sequel
|
gptkb:Tron:_Evolution
|
gptkbp:setting
|
Digital world
|
gptkbp:soundtrack
|
gptkb:Daft_Punk
|