Statements (57)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:available_on |
gptkb:GOG.com
gptkb:Steam |
gptkbp:community |
Active modding community
|
gptkbp:developer |
gptkb:Chris_Sawyer
|
gptkbp:fan_base |
Dedicated fanbase
|
gptkbp:features |
Trains, buses, ships, and aircraft
|
gptkbp:gameplay |
Building and managing transport routes
|
gptkbp:genre |
gptkb:simulation
|
gptkbp:graphics |
Isometric view
|
gptkbp:has_gameplay_element |
gptkb:user_interface
gptkb:Achievements gptkb:Community_events gptkb:Research_and_development Environmental factors Financial management Resource allocation Infrastructure development Strategic planning Market analysis Route planning Passenger transportation Investment strategies Cargo transportation Game updates Profit maximization City development Game balance Player choices Vehicle upgrades Map customization Game expansions Economic simulation Transport routes Scenario editor Economy management Scenario challenges Transport network optimization Multiplayer options Time progression Competition with AI Vehicle management |
gptkbp:has_reception |
Positive reviews
|
https://www.w3.org/2000/01/rdf-schema#label |
Transport Tycoon Deluxe
|
gptkbp:influenced |
Transport simulation games
|
gptkbp:influenced_by |
gptkb:Transport_Tycoon
|
gptkbp:mode |
Single-player
|
gptkbp:modifications |
User-created content
|
gptkbp:platform |
gptkb:Microsoft_Windows
|
gptkbp:publisher |
gptkb:Micro_Prose
|
gptkbp:release_date |
gptkb:1995
|
gptkbp:sequel |
gptkb:Transport_Tycoon
|
gptkbp:setting |
Transport management
|
gptkbp:soundtrack |
In-game music
|
gptkbp:successor |
gptkb:Open_TTD
|
gptkbp:bfsParent |
gptkb:Transport_Tycoon
|
gptkbp:bfsLayer |
4
|