gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
3
|
gptkbp:bfsParent
|
gptkb:anime
|
gptkbp:art_style
|
gptkb:anime
|
gptkbp:artwork
|
gptkb:original
|
gptkbp:awards
|
nominated
|
gptkbp:character_appearance
|
distinctive
|
gptkbp:character_relationships
|
gptkb:launch_complex
|
gptkbp:community
|
gptkb:fandom
|
gptkbp:community_events
|
held
|
gptkbp:composed_of
|
gptkb:ZUN
|
gptkbp:critical_reception
|
positive
|
gptkbp:developed_by
|
gptkb:Team_Shanghai_Alice
|
gptkbp:difficulty
|
varied
|
gptkbp:economy
|
gptkb:none
|
gptkbp:fan_art
|
popular
|
gptkbp:fan_base
|
gptkb:stock_market_index
active
|
gptkbp:fan_events
|
featured
|
gptkbp:features
|
multiple characters
spell cards
|
gptkbp:feedback
|
considered
|
gptkbp:game_engine
|
custom
|
gptkbp:game_length
|
varies
|
gptkbp:game_mechanics
|
gptkb:power-ups
shooting
dodge
|
gptkbp:game_modes
|
single-player
story mode
challenge mode
|
gptkbp:genre
|
bullet hell
|
gptkbp:has_ability
|
unique
|
gptkbp:has_expansion
|
gptkb:none
|
gptkbp:has_lore
|
rich
|
gptkbp:influenced_by
|
anime culture
|
gptkbp:influences
|
other games
|
gptkbp:inspired_by
|
gptkb:mythological_figure
|
gptkbp:localization
|
limited
|
gptkbp:main_character
|
gptkb:Reimu_Hakurei
gptkb:Marisa_Kirisame
|
gptkbp:merchandise
|
gptkb:stock_market_index
|
gptkbp:mod_support
|
gptkb:stock_market_index
|
gptkbp:multiplayer
|
gptkb:theorem
|
gptkbp:narrative_style
|
non-linear
|
gptkbp:number_of_teams
|
gptkb:theorem
impact gameplay
|
gptkbp:platform
|
gptkb:PC
|
gptkbp:release_date
|
gptkb:2021
|
gptkbp:sequel
|
gptkb:anime
|
gptkbp:setting
|
gptkb:Gensokyo
|
gptkbp:soundtrack
|
original compositions
|
gptkbp:system_requirements
|
moderate
|
gptkbp:themes
|
gptkb:spacecraft
gptkb:Community_Center
gptkb:mythological_figure
gptkb:military_conflict
|
gptkbp:unlockable_content
|
gptkb:stock_market_index
|
gptkbp:updates
|
regular
frequent
|