gptkbp:instance_of
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gptkb:video_game
|
gptkbp:artistic_director
|
gptkb:Brian_Horton
|
gptkbp:awards
|
gptkb:Best_Performance
gptkb:Best_Audio_Design
gptkb:Best_Game_Direction
Best Visuals
Best Action Adventure Game
|
gptkbp:character_customization
|
limited
|
gptkbp:combat_system
|
melee combat
stealth mechanics
gunplay
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gptkbp:community
|
gptkb:Tomb_Raider_fandom
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gptkbp:critical_reception
|
generally positive
|
gptkbp:developer
|
gptkb:Crystal_Dynamics
|
gptkbp:difficulty
|
adjustable
|
gptkbp:dlc
|
gptkb:The_Forge
gptkb:The_Nightmare
The Pillar
|
gptkbp:engine
|
gptkb:Foundation_Engine
|
gptkbp:environment
|
open world
|
gptkbp:features
|
gptkb:exploration
combat
puzzle-solving
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gptkbp:first_released
|
gptkb:2013
|
gptkbp:game_engine
|
gptkb:Foundation_Engine
|
gptkbp:game_length
|
approximately 15-20 hours
|
gptkbp:game_world
|
gptkb:mountains
gptkb:ancient_ruins
caves
dense jungles
hidden tombs
|
gptkbp:gameplay
|
third-person perspective
|
gptkbp:genre
|
action-adventure
|
https://www.w3.org/2000/01/rdf-schema#label
|
Tomb Raider (2018 video game)
|
gptkbp:influences
|
gptkb:mythology
gptkb:archaeologists
adventure films
action games
|
gptkbp:inspiration
|
gptkb:historical_artifacts
ancient civilizations
real-world locations
|
gptkbp:mode
|
single-player
|
gptkbp:multiplayer
|
no
|
gptkbp:music_composer
|
gptkb:Garry_Schyman
|
gptkbp:narrative
|
origin story
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:Xbox_One
gptkb:Play_Station_4
|
gptkbp:protagonist
|
gptkb:Lara_Croft
|
gptkbp:publisher
|
gptkb:Square_Enix
|
gptkbp:puzzles
|
logic puzzles
environmental puzzles
mechanical puzzles
|
gptkbp:release_date
|
March 5, 2018
|
gptkbp:sales
|
over 1 million copies in the first month
|
gptkbp:sequel
|
gptkb:Shadow_of_the_Tomb_Raider
|
gptkbp:series
|
gptkb:Tomb_Raider
|
gptkbp:setting
|
gptkb:South_America
|
gptkbp:voice_actor
|
gptkb:Camilla_Luddington
|
gptkbp:writer
|
gptkb:Rhianna_Pratchett
|
gptkbp:bfsParent
|
gptkb:Tomb_Raider_(2018_film)
|
gptkbp:bfsLayer
|
5
|