gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
5
|
gptkbp:bfsParent
|
gptkb:Tomb_Raider:_III
|
gptkbp:art_style
|
3 D graphics
|
gptkbp:character_development
|
Lara Croft's skills
|
gptkbp:critical_reception
|
generally positive
|
gptkbp:developer
|
Core Design
|
gptkbp:difficulty
|
gptkb:tank
|
gptkbp:enemy
|
various types
|
gptkbp:environment
|
varied
|
gptkbp:fan_base
|
large
|
gptkbp:fighting_style
|
action-oriented
|
gptkbp:game_engine
|
Tomb Raider engine
|
gptkbp:game_length
|
10-15 hours
|
gptkbp:game_mechanics
|
gptkb:Basketball_Player
climbing
inventory management
health management
running
stealth
jumping
shooting
save system
interacting with objects
|
gptkbp:gameplay
|
gptkb:spacecraft
platforming
puzzle-solving
|
gptkbp:genre
|
action-adventure
|
gptkbp:in-game_items
|
gptkb:weapon
gptkb:artifact
health packs
|
gptkbp:influences
|
gptkb:Indiana_Jones
gptkb:archaeological_site
gptkb:mythological_figure
|
gptkbp:is_explored_in
|
open-ended
|
gptkbp:legacy
|
influential in gaming
|
gptkbp:main_character
|
gptkb:Lara_Croft
|
gptkbp:mode
|
single-player
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
gptkb:amusement_park
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:Mac_OS
gptkb:Play_Station
|
gptkbp:predecessor
|
gptkb:Tomb_Raider_II
|
gptkbp:publisher
|
gptkb:Eidos_Interactive
|
gptkbp:puzzles
|
gptkb:launch_complex
|
gptkbp:release_date
|
November 1999
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Australia
gptkb:North_America
|
gptkbp:sequel
|
gptkb:Tomb_Raider:_The_Last_Revelation
|
gptkbp:series
|
gptkb:Tomb_Raider
|
gptkbp:setting
|
various locations
|
gptkbp:soundtrack
|
gptkb:Peter_Connelly
|
gptkbp:successor
|
gptkb:Tomb_Raider:_The_Last_Revelation
|
gptkbp:trigger_type
|
deadly
|