gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:character_classes
|
multiple
|
gptkbp:character_customization
|
yes
|
gptkbp:community_events
|
yes
|
gptkbp:crafting_system
|
yes
|
gptkbp:developer
|
gptkb:Red_Storm_Entertainment
|
gptkbp:game_engine
|
gptkb:Snowdrop_Engine
|
gptkbp:game_features
|
gptkb:exploration
gptkb:character_development
community engagement
live events
resource management
storytelling elements
strategic gameplay
replayability
character interactions
player choices
environmental storytelling
day-night cycle
dynamic weather
realistic graphics
updates and patches
team-based gameplay
tactical gameplay
AI companions
base building
story-driven missions
dynamic events
enemy factions
enemy encounters
immersive sound design
player progression
endgame content
events and missions
social hubs
player feedback integration
|
gptkbp:game_mode
|
gptkb:cooperative
player versus player
player versus environment
|
gptkbp:gameplay
|
third-person shooter
|
gptkbp:genre
|
action role-playing
|
https://www.w3.org/2000/01/rdf-schema#label
|
Tom Clancy's The Division Heartland
|
gptkbp:inspiration
|
gptkb:Tom_Clancy's_novels
|
gptkbp:loot_system
|
yes
|
gptkbp:microtransactions
|
yes
|
gptkbp:multiplayer
|
yes
|
gptkbp:narrative
|
survival in a post-pandemic world
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:Xbox_One
gptkb:Play_Station_4
|
gptkbp:publisher
|
gptkb:Ubisoft
|
gptkbp:release_date
|
gptkb:2022
|
gptkbp:release_platform
|
next-gen consoles
|
gptkbp:release_type
|
free-to-play
|
gptkbp:seasonal_activities
|
yes
|
gptkbp:series
|
gptkb:Tom_Clancy's_The_Division
|
gptkbp:setting
|
open world
|
gptkbp:skills
|
yes
|
gptkbp:start_location
|
gptkb:Heartland,_USA
|
gptkbp:bfsParent
|
gptkb:Tom_Clancy's
|
gptkbp:bfsLayer
|
7
|